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aed306f2197d4cbf1738db46b88eb30646c2cbbf
test2/source/blender/gpu/intern
History
Campbell Barton b709b52f46 svn merge -r37500:37600 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-24 13:21:54 +00:00
..
gpu_buffers.c
=bmesh= merge from trunk at r36153
2011-04-15 01:19:13 +00:00
gpu_codegen.c
bug [#26329] Project Paint not working
2011-03-06 23:12:12 +00:00
gpu_codegen.h
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
gpu_draw.c
Committing patch #25676 Anisotropic filtering in viewport and BGE by me.
2011-06-15 18:59:22 +00:00
gpu_extensions.c
converted more mixed tab/space indentations to tabs. only whitespace changes.
2011-04-21 15:53:30 +00:00
gpu_material.c
remove unused code, comment some that may be useful (maintainers can remove).
2011-05-23 15:23:31 +00:00
gpu_shader_material.glsl
manually copy more changes from trunk.
2011-05-12 09:02:39 +00:00
gpu_shader_material.glsl.c
Fix for recent glsl commit, forgot to include this file.
2011-05-02 15:59:24 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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