Files
test2/source/blender/imbuf/IMB_openexr.hh
Campbell Barton af1110fb3c Render: support pixel density in the render pipeline
Add a "Pixel Density" sub-panel to render output settings which
can be used to set the density (as pixels per inch for example).

This is then written to images that support pixel density.

Details:

- The scene has two values a PPM factor and a and base unit.
- The base unit defaults to pixels per inch as this is the most
  common unit used.
- Unit presets for pixels per inch/centimeter/meter are included.
- The pixel density is stored in the render result & EXR cache.
- For non 1:1 aspect renders, the density increases on the axis
  which looks "stretched", so the PPM will print the correct
  aspect with non-square pixels.

Ref !127831
2025-04-05 08:49:22 +00:00

91 lines
2.9 KiB
C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup imbuf
*/
#pragma once
/* API for reading and writing multilayer EXR files. */
/* XXX layer+pass name max 64? */
/* This api also supports max 8 channels per pass now. easy to fix! */
#define EXR_LAY_MAXNAME 64
#define EXR_PASS_MAXNAME 64
#define EXR_VIEW_MAXNAME 64
#define EXR_TOT_MAXNAME 64
#define EXR_PASS_MAXCHAN 24
struct StampData;
void *IMB_exr_get_handle();
void *IMB_exr_get_handle_name(const char *name);
/**
* Adds flattened #ExrChannel's
* `xstride`, `ystride` and `rect` can be done in set_channel too, for tile writing.
* \param passname: Does not include view.
*/
void IMB_exr_add_channel(void *handle,
const char *layname,
const char *passname,
const char *viewname,
int xstride,
int ystride,
float *rect,
bool use_half_float);
/**
* Read from file.
*/
bool IMB_exr_begin_read(
void *handle, const char *filepath, int *width, int *height, bool parse_channels);
/**
* Used for output files (from #RenderResult) (single and multi-layer, single and multi-view).
*/
bool IMB_exr_begin_write(void *handle,
const char *filepath,
int width,
int height,
const double ppm[2],
int compress,
int quality,
const StampData *stamp);
/**
* Still clumsy name handling, layers/channels can be ordered as list in list later.
*
* \param passname: Here is the raw channel name without the layer.
*/
bool IMB_exr_set_channel(void *handle,
const char *layname,
const char *passname,
int xstride,
int ystride,
float *rect);
void IMB_exr_read_channels(void *handle);
void IMB_exr_write_channels(void *handle);
void IMB_exr_multilayer_convert(void *handle,
void *base,
void *(*addview)(void *base, const char *str),
void *(*addlayer)(void *base, const char *str),
void (*addpass)(void *base,
void *lay,
const char *str,
float *rect,
int totchan,
const char *chan_id,
const char *view));
void IMB_exr_close(void *handle);
void IMB_exr_add_view(void *handle, const char *name);
bool IMB_exr_has_multilayer(void *handle);
bool IMB_exr_get_ppm(void *handle, double ppm[2]);