Enable soft body collision clusters by default. Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
97 lines
2.2 KiB
C
97 lines
2.2 KiB
C
/*
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "MEM_guardedalloc.h"
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/* types */
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#include "DNA_object_force.h" /* here is the softbody struct */
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#include "BKE_bullet.h"
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/* ************ Object level, exported functions *************** */
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/* allocates and initializes general main data */
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BulletSoftBody *bsbNew(void)
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{
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BulletSoftBody *bsb;
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bsb= MEM_callocN(sizeof(BulletSoftBody), "bulletsoftbody");
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bsb->flag = OB_BSB_BENDING_CONSTRAINTS | OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT;
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bsb->linStiff = 0.5f;
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bsb->angStiff = 1.0f;
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bsb->volume = 1.0f;
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bsb->viterations = 0;
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bsb->piterations = 2;
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bsb->diterations = 0;
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bsb->citerations = 4;
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bsb->kSRHR_CL = 0.1f;
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bsb->kSKHR_CL = 1.f;
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bsb->kSSHR_CL = 0.5f;
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bsb->kSR_SPLT_CL = 0.5f;
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bsb->kSK_SPLT_CL = 0.5f;
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bsb->kSS_SPLT_CL = 0.5f;
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bsb->kVCF = 1;
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bsb->kDP = 0;
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bsb->kDG = 0;
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bsb->kLF = 0;
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bsb->kPR = 0;
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bsb->kVC = 0;
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bsb->kDF = 0.2f;
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bsb->kMT = 0.05;
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bsb->kCHR = 1.0f;
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bsb->kKHR = 0.1f;
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bsb->kSHR = 1.0f;
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bsb->kAHR = 0.7f;
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bsb->collisionflags = 0;
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//bsb->collisionflags = OB_BSB_COL_CL_RS + OB_BSB_COL_CL_SS;
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bsb->numclusteriterations = 64;
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return bsb;
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}
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/* frees all */
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void bsbFree(BulletSoftBody *bsb)
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{
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/* no internal data yet */
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MEM_freeN(bsb);
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}
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