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test2/source/blender
Jeroen Bakker b0476f0631 Workbench: Background Dithering
Background dithering was introduced to solve banding issues on gradient backgrounds.
This patch will enable dithering based on the texture that is used for drawing.
Only when using a GPU_RGBA8 texture the dithering will be enabled.

This disables dithering for final rendering, vertex and texture paint modes.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6056
2019-10-16 15:40:25 +02:00
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2019-09-12 18:59:44 +10:00
2019-09-10 00:04:02 +10:00
2019-10-14 22:45:34 -03:00
2019-10-16 15:40:25 +02:00
2019-10-10 10:29:50 +11:00