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b0adf37ef90c5c42ff48da9938fe1a041d52ae46
test2/source
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Campbell Barton b0adf37ef9 - view bounds (now split from collision bounds) was still being used for bge physics in one place, comparison was incorrectly treating it as a flag too.
- cleanup Object struct - remove pad and unused flags, convert some shot's to char's, saving 24 bytes.
2011-11-05 02:30:25 +00:00
..
blender
- view bounds (now split from collision bounds) was still being used for bge physics in one place, comparison was incorrectly treating it as a flag too.
2011-11-05 02:30:25 +00:00
blenderplayer
correct error in stub
2011-11-03 09:20:54 +00:00
creator
ability to have permanent callbacks that stay active when new blend files are loaded.
2011-11-03 06:53:52 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
- view bounds (now split from collision bounds) was still being used for bge physics in one place, comparison was incorrectly treating it as a flag too.
2011-11-05 02:30:25 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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