Both eval shaders were implemented in osd_kernel_comp.glsl. This PR separates them for easier understanding of the shaders. Pull Request: https://projects.blender.org/blender/blender/pulls/135719
Both eval shaders were implemented in osd_kernel_comp.glsl. This PR separates them for easier understanding of the shaders. Pull Request: https://projects.blender.org/blender/blender/pulls/135719