- Made OpenSubdiv_GLMesh private Previously, it was still accessible via C-API from C++ code. - Don't implicitly refine evaluator when updating coarse positions, now there is an explicit call to do this. Allows to first apply all changes to the coarse mesh and then refine once. - Added coarse positions update from a continuous buffer with given starts offset and stride. Allows to update coarse positions directly from MVert array. - Refiner is no longer freed when CPU evaluator is created. Allows to re-use refiner for multiple purposes.
41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __OPENSUBDIV_GL_MESH_H__
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#define __OPENSUBDIV_GL_MESH_H__
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struct OpenSubdiv_GLMeshDescr;
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struct OpenSubdiv_TopologyRefinerDescr;
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struct OpenSubdiv_GLMeshFVarData;
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typedef struct OpenSubdiv_GLMesh {
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int evaluator_type;
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OpenSubdiv_GLMeshDescr *descriptor;
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OpenSubdiv_TopologyRefinerDescr *topology_refiner;
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OpenSubdiv_GLMeshFVarData *fvar_data;
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} OpenSubdiv_GLMesh;
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#endif /* __OPENSUBDIV_GL_MESH_H__ */
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