Files
test2/source/blender
Janne Karhu b4a4c33054 Possible fix for all the particles related SIMD SVBVH bugs.
* Velocity for particles that were born at exactly integer frames was calculated wrong when they were born.
Note: If you had a raytrace acceleration related bug, please clear the pointcache for all particles, toggle a particle setting to reset pointcache and rebake to create a valid simulation.
2010-09-17 19:02:19 +00:00
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2010-08-25 02:32:02 +00:00
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