* normal offset not taken properly into account * wrong usage of BVHTree (epsilon != radius) caused massive slowdowns in calculations, for example just opening test file took about 30 s on my machine, after fix about 0.5 s :)
* normal offset not taken properly into account * wrong usage of BVHTree (epsilon != radius) caused massive slowdowns in calculations, for example just opening test file took about 30 s on my machine, after fix about 0.5 s :)