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b79e5ae4f26d79bb1c76ffbdda6a7dfbb3f4e577
test2/source/blender/editors/uvedit
History
Jacques Lucke 2654c523c1 Cleanup: use nullptr in C++
2022-11-19 11:51:42 +01:00
..
CMakeLists.txt
UV: implement copy and paste for uv
2022-11-13 12:48:17 +13:00
uvedit_buttons.c
Adding const Scene* parameter in many areas.
2022-09-14 21:30:56 +02:00
uvedit_clipboard_graph_iso.cc
UV: fix compile on windows
2022-11-14 08:22:36 +13:00
uvedit_clipboard_graph_iso.hh
Cleanup: fix compiler error/warnings
2022-11-13 11:29:04 +01:00
uvedit_clipboard.cc
Cleanup: use nullptr in C++
2022-11-19 11:51:42 +01:00
uvedit_draw.c
GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'
2022-09-05 19:01:02 -03:00
uvedit_intern.h
UV: implement copy and paste for uv
2022-11-13 12:48:17 +13:00
uvedit_islands.cc
Cleanup: Improve precision during UV packing.
2022-11-09 08:50:53 +13:00
uvedit_ops.c
UV: implement copy and paste for uv
2022-11-13 12:48:17 +13:00
uvedit_path.c
Cleanup: redundant parenthesis
2022-10-07 22:55:03 +11:00
uvedit_rip.c
Adding const Scene* parameter in many areas.
2022-09-14 21:30:56 +02:00
uvedit_select.c
Refactor: Rename Object->obmat to Object->object_to_world
2022-11-01 10:48:18 +01:00
uvedit_smart_stitch.c
Fix T101492: UV stitch crash (more than 32 objects selected)
2022-10-06 14:11:02 +02:00
uvedit_unwrap_ops.c
Cleanup: Remove DerivedMesh use in UV unwrapping
2022-11-15 13:48:00 -06:00
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