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b7ff45f9147016629dfd032b9815daf7a10aadae
test2/source/gameengine/GamePlayer/ghost
History
Erwin Coumans 6c325d74f5 gameplayer will use blender materials automatically
2006-02-13 03:37:00 +00:00
..
GPG_Application.cpp
gameplayer will use blender materials automatically
2006-02-13 03:37:00 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_Canvas.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_ghost.cpp
gameplayer will use blender materials automatically
2006-02-13 03:37:00 +00:00
GPG_KeyboardDevice.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_KeyboardDevice.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
GPG_System.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
GPG_System.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
Makefile
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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