This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
b8bb3f2e3c52186b388dedba7cc0a950adf2d0a2
test2
/
release
History
Brecht Van Lommel
cb45d282fe
Fix
#30702
: game engine softbody weld threshold was exposed in UI, but actually
...
disabled in code because it doesn't work well, so hide the property from the UI.
2012-03-28 12:18:25 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
Re-enable the clay strips sculpt brush.
2012-03-18 11:44:14 +00:00
freedesktop
synched with trunk at revision 36569
2011-05-16 20:30:59 +00:00
plugins
svn merge ^/trunk/blender -r42973:42991
2011-12-30 09:23:06 +00:00
scripts
Fix
#30702
: game engine softbody weld threshold was exposed in UI, but actually
2012-03-28 12:18:25 +00:00
text
Text fix:
2012-02-21 18:15:28 +00:00
windows
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00