This is because even if the glStencilMask is 0x00 the GL_DECR_WRAP and GL_INCR_WRAP states still works and will modify the stencil. Fix T73046 Overlapping parts of wireframes don't render at all in workench with shadows turned on.
This is because even if the glStencilMask is 0x00 the GL_DECR_WRAP and GL_INCR_WRAP states still works and will modify the stencil. Fix T73046 Overlapping parts of wireframes don't render at all in workench with shadows turned on.