A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
34 lines
856 B
C
34 lines
856 B
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct rcti;
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void BLI_lasso_boundbox(struct rcti *rect, const int mcoords[][2], unsigned int mcoords_len);
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bool BLI_lasso_is_point_inside(
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const int mcoords[][2], unsigned int mcoords_len, int sx, int sy, int error_value);
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/**
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* Edge version for lasso select. We assume bound-box check was done.
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*/
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bool BLI_lasso_is_edge_inside(const int mcoords[][2],
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unsigned int mcoords_len,
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int x0,
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int y0,
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int x1,
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int y1,
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int error_value);
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#ifdef __cplusplus
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}
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#endif
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