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test2/source/blender/bmesh/intern/bmesh_mesh_validate.hh

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/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
/**
* Check of this #BMesh is valid,
* this function can be slow since its intended to help with debugging.
*
* \return true when the mesh is valid.
*/
bool BM_mesh_validate(BMesh *bm);