21 lines
533 B
C++
21 lines
533 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bmesh
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*/
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/**
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* Fill in faces from an edgenet made up of boundary and wire edges.
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*
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* \note New faces currently don't have their normals calculated and are flipped randomly.
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* The caller needs to flip faces correctly.
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*
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* \param bm: The mesh to operate on.
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* \param use_edge_tag: Only fill tagged edges.
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*/
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void BM_mesh_edgenet(BMesh *bm, bool use_edge_tag, bool use_new_face_tag);
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