Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
86 lines
1.9 KiB
C++
86 lines
1.9 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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#include "COM_QualityStepHelper.h"
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#define MAX_GAUSSTAB_RADIUS 30000
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#include "BLI_simd.h"
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namespace blender::compositor {
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class BlurBaseOperation : public MultiThreadedOperation, public QualityStepHelper {
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private:
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bool extend_bounds_;
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protected:
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static constexpr int IMAGE_INPUT_INDEX = 0;
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static constexpr int SIZE_INPUT_INDEX = 1;
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protected:
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BlurBaseOperation(DataType data_type8);
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float *make_gausstab(float rad, int size);
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#if BLI_HAVE_SSE2
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__m128 *convert_gausstab_sse(const float *gausstab, int size);
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#endif
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/**
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* Normalized distance from the current (inverted so 1.0 is close and 0.0 is far)
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* 'ease' is applied after, looks nicer.
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*/
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float *make_dist_fac_inverse(float rad, int size, int falloff);
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void update_size();
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/**
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* Cached reference to the input_program
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*/
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SocketReader *input_program_;
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SocketReader *input_size_;
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NodeBlurData data_;
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float size_;
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bool sizeavailable_;
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/* Flags for inheriting classes. */
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bool use_variable_size_;
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public:
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virtual void init_data() override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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void set_data(const NodeBlurData *data);
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void set_size(float size)
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{
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size_ = size;
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sizeavailable_ = true;
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}
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void set_extend_bounds(bool extend_bounds)
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{
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extend_bounds_ = extend_bounds;
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}
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int get_blur_size(eDimension dim) const;
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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virtual void get_area_of_interest(int input_idx,
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const rcti &output_area,
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rcti &r_input_area) override;
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};
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} // namespace blender::compositor
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