Files
test2/source/blender/compositor/operations/COM_GaussianAlphaBlurBaseOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

52 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2021 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_BlurBaseOperation.h"
namespace blender::compositor {
class GaussianAlphaBlurBaseOperation : public BlurBaseOperation {
protected:
float *gausstab_;
float *distbuf_inv_;
int falloff_; /* Falloff for #distbuf_inv. */
bool do_subtract_;
int filtersize_;
float rad_;
eDimension dimension_;
public:
GaussianAlphaBlurBaseOperation(eDimension dim);
virtual void init_data() override;
virtual void init_execution() override;
virtual void deinit_execution() override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) final;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
/**
* Set subtract for Dilate/Erode functionality
*/
void set_subtract(bool subtract)
{
do_subtract_ = subtract;
}
void set_falloff(int falloff)
{
falloff_ = falloff;
}
BLI_INLINE float finv_test(const float f, const bool test)
{
return (LIKELY(test == false)) ? f : 1.0f - f;
}
};
} // namespace blender::compositor