Files
test2/source/blender/editors/render/CMakeLists.txt
Jeroen Bakker 65e58fe574 CMake: Fix Compiling Shader Builder on macOS
Due to changes in the build environment shader_builder wasn't able to
compile on macOs. This patch reverts several recent changes to CMake files.

* dbb2844ed9
* 94817f64b9
* 1b6cd937ff

The idea is that in the near future shader_builder will run on the buildbot as
part of any regular build to ensure that changes to the CMake doesn't break
shader_builder and we only detect it after a few days.

Pull Request: https://projects.blender.org/blender/blender/pulls/115929
2023-12-08 15:47:14 +01:00

78 lines
1.3 KiB
CMake

# SPDX-FileCopyrightText: 2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
../include
../../blenkernel
../../blenloader
../../blentranslation
../../bmesh
../../draw
../../gpu
../../imbuf
../../makesrna
../../nodes
../../render
../../sequencer
../../windowmanager
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
)
set(SRC
render_internal.cc
render_opengl.cc
render_ops.cc
render_preview.cc
render_shading.cc
render_update.cc
render_view.cc
render_intern.hh
)
set(LIB
PRIVATE bf::blenlib
PRIVATE bf::depsgraph
PRIVATE bf::dna
bf_draw
PRIVATE bf::intern::guardedalloc
)
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
else()
list(APPEND LIB
bf_editor_datafiles
)
endif()
if(WITH_FREESTYLE)
list(APPEND INC
../../freestyle
)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_TBB)
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
)
add_definitions(-DWITH_TBB)
if(WIN32)
# TBB includes Windows.h which will define min/max macros
# that will collide with the stl versions.
add_definitions(-DNOMINMAX)
endif()
endif()
blender_add_lib(bf_editor_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.h
add_dependencies(bf_editor_render bf_rna)