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test2/intern/cycles/kernel
marcopavanello 390f053e32 Fix #146630: Single Scattering Sky has darker pixels near horizon
Store the ground fading of Single Scattering sky directly in the LUT.

Co-authored-by: Lukas Stockner <lukas@lukasstockner.de>
Pull Request: https://projects.blender.org/blender/blender/pulls/146659
2025-09-29 20:56:32 +02:00
..
2025-07-29 17:05:01 +02:00
2025-09-22 21:54:08 +02:00
2025-09-22 16:02:37 +02:00