* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
14 lines
426 B
Plaintext
14 lines
426 B
Plaintext
/* SPDX-License-Identifier: Apache-2.0
|
|
* Copyright 2011-2022 Blender Foundation */
|
|
|
|
#include "stdcycles.h"
|
|
|
|
shader node_normal(normal direction = normal(0.0, 0.0, 0.0),
|
|
normal NormalIn = normal(0.0, 0.0, 0.0),
|
|
output normal NormalOut = normal(0.0, 0.0, 0.0),
|
|
output float Dot = 1.0)
|
|
{
|
|
NormalOut = normalize(direction);
|
|
Dot = dot(NormalOut, normalize(NormalIn));
|
|
}
|