This was tested in some places to check if code was being compiled for the CPU, however this is only defined in the kernel. Checking __KERNEL_GPU__ always works.
12 lines
294 B
C++
12 lines
294 B
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#define __KERNEL_AVX2__
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#define TEST_CATEGORY_NAME util_avx2
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#if (defined(i386) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64)) && \
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defined(__AVX2__)
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# include "util_avxf_test.h"
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#endif
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