Files
test2/source/blender/compositor/nodes/COM_CropNode.cc
Hans Goudey 91d9f46aec Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they
are more explicit about not modifying original nodes from the editor.

Differential Revision: https://developer.blender.org/D15822
2022-08-31 12:06:13 -05:00

37 lines
1.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_CropNode.h"
#include "COM_CropOperation.h"
namespace blender::compositor {
CropNode::CropNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void CropNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
const bNode *node = get_bnode();
NodeTwoXYs *crop_settings = (NodeTwoXYs *)node->storage;
bool relative = (bool)node->custom2;
bool crop_image = (bool)node->custom1;
CropBaseOperation *operation;
if (crop_image) {
operation = new CropImageOperation();
}
else {
operation = new CropOperation();
}
operation->set_crop_settings(crop_settings);
operation->set_relative(relative);
converter.add_operation(operation);
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
converter.map_output_socket(get_output_socket(), operation->get_output_socket());
}
} // namespace blender::compositor