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ba5bdbcf28aeb6cb950c8c247398865d98757a57
test2
/
tests
/
files
/
render
/
light
History
Clément Foucault
b4ca7b5022
Fix: Workbench: Broken render tests after AA fix
...
Broken since
c49e9e1773
2025-07-02 16:31:12 +02:00
..
cycles_renders
Cycles: Enable multi-bounce random walk subsurface scattering
2025-06-19 20:04:49 +02:00
eevee_renders
EEVEE: Remove all remaining reference of EEVEE next
2025-06-13 12:36:14 +02:00
storm_hydra_renders
Tests: Add test files for new light features
2025-05-22 16:32:44 +02:00
storm_usd_renders
Tests: Add test files for new light features
2025-05-22 16:32:44 +02:00
workbench_renders
Fix: Workbench: Broken render tests after AA fix
2025-07-02 16:31:12 +02:00
all_light_types_in_volume.blend
Cycles: Enable multi-bounce random walk subsurface scattering
2025-06-19 20:04:49 +02:00
all_light_types.blend
…
area_light_uv.blend
…
area_light.blend
…
cast_shadow_versioning.blend
…
distant_light_with_world_volume.blend
…
distant_light.blend
…
ellipse_light_spread.blend
…
ies_light.blend
…
instanced_mesh_lights.blend
…
light_falloff.blend
…
light_normalize.blend
Tests: Add test files for new light features
2025-05-22 16:32:44 +02:00
light_ray_visibility_light_tree.blend
…
light_ray_visibility.blend
…
light_spread.blend
…
light_temperature.blend
Tests: Add test files for new light features
2025-05-22 16:32:44 +02:00
light_texture.blend
…
light_tree_bump_map_no_correction.blend
…
light_tree_bump_map.blend
…
light_tree_multi_distant.blend
…
light_tree_node_subtended_angle.blend
…
lights_below_surface.blend
…
mesh_light_backface.blend
…
mesh_light_small.blend
…
mesh_light.blend
…
multiple_area_lights.blend
…
multiple_lights_in_volume.blend
…
multiple_mesh_lights.blend
…
point_light.blend
…
portal.blend
…
soft_sphere_light.blend
…
sphere_light.blend
…
sphere_spot_light.blend
…
spot_light_adaptive_split.blend
…
spot_light.blend
…
translucent_inside_outside.blend
…
triangle_light_sampling.blend
…
varying_brightness.blend
…
volume_zero_angle_distant_light.blend
…