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bb15701f863fbe0a40bdddc19ef949f5c59fe88b
test2/source
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Brecht Van Lommel bb15701f86 Particles: patch #35205 by Jakub Zolcik
The Emission panel now has a Use Modifier Stack option to emit particles from
the mesh with modifiers applied. Previously particles would only be emitted from
faces that exist in the original mesh. There are some caveats however:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.68/Tools#Particles
2013-05-27 17:11:05 +00:00
..
blender
Particles: patch #35205 by Jakub Zolcik
2013-05-27 17:11:05 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
code cleanup: typo and stop manpage turning '$' into italic.
2013-05-25 02:21:50 +00:00
gameengine
Fix #35480: object without material crash blender when starting game engine
2013-05-27 15:13:14 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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