Files
test2/source
Sybren A. Stüvel bb310831b8 Anim: don't depend on space data pointer when unassigning Action
When un-assigning an Action, do not depend on the Dope Sheet space data
`action` pointer. Instead, Blender now just sets the RNA property
`id.animation_data.action = None` to un-assign the Action. Using RNA this
way will ensure that the messagebus gets notified of this change as well.

The Dope Sheet space data 'action' pointer is still set to `nullptr`, but
it is now no longer used as primary way to clear the Action.

Pull Request: https://projects.blender.org/blender/blender/pulls/129006
2024-10-14 18:34:10 +02:00
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