Files
test2/source
Campbell Barton bb61b46280 fixes for using scaled cameras
- ED_view3d_from_m4() got incorrect rotation from scaled cameras, was noticable with smoothview transitions.
- when you lock the camera to the view, any view edits would reset the cameras scale to 1.
- another problem with view locking if the camera was scaled and had a parent, the parent would be transformed incorrectly.
- fly mode was chaning object scale a little over time, now restore after applying scale so it never changes.
2013-06-13 15:09:32 +00:00
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2013-06-13 15:09:32 +00:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00