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bbfcffb54d9f4e6c520e954afe3b48a14a252018
test2/tests/files/sequence_editing/effects/reference
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Aras Pranckevicius 1af6ac57f5 Fix #146943: VSE crash due to recursive mask rendering
When a strip modifier uses an adjustment layer that is above it
as the mask input, this leads to recursive rendering. Similar to the
fix in !146624, pass SeqRenderState to modifiers as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/147029
2025-09-30 16:54:46 +02:00
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adjustment_layer_stack.png
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adjustment_layer_transformed.png
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adjustment_layer.png
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blends.png
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color_stacked.png
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exr_multilayer.png
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gaussian_blur.png
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glow.png
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image_stacked.png
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letterbox_alpha.png
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letterbox.png
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mod_bright_contrast.png
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mod_colorbalance.png
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mod_curves.png
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mod_huecorrect.png
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mod_mask_id.png
Tests: add VSE mask ID modifier render test
2025-09-12 14:01:52 +02:00
mod_mask.png
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mod_tonemap.png
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mod_whitebalance.png
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recursive_mask_crash_146943.png
Fix #146943: VSE crash due to recursive mask rendering
2025-09-30 16:54:46 +02:00
recursive_render_crash_146484.png
Fix #146484: Stack overflow due to recursive strip rendering
2025-09-25 08:48:56 +02:00
subtract.png
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text_long_string.png
UI: BLF Use Custom NotDef Not Last Resort
2025-07-31 19:53:29 +02:00
text_options.png
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text_outline_stack.png
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text_shadow_outline.png
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transition_cross.png
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transition_wipe.png
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