These are converted on startup to the new type. There are still some references left, mostly where it looked like there still needs to be changes to properly deal with the new object type.
279 lines
9.9 KiB
C++
279 lines
9.9 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstring>
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.hh"
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#include "DNA_armature_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.hh"
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#include "BKE_armature.hh"
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#include "BKE_deform.hh"
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#include "BKE_lib_query.hh"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.hh"
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#include "UI_interface.hh"
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#include "UI_resources.hh"
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#include "RNA_prototypes.hh"
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#include "MEM_guardedalloc.h"
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#include "MOD_ui_common.hh"
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#include "MOD_util.hh"
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static void init_data(ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(amd, modifier));
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MEMCPY_STRUCT_AFTER(amd, DNA_struct_default_get(ArmatureModifierData), modifier);
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}
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static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ArmatureModifierData *amd = (const ArmatureModifierData *)md;
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#endif
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ArmatureModifierData *tamd = (ArmatureModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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tamd->vert_coords_prev = nullptr;
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}
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static void required_data_mask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
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{
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/* Ask for vertex-groups. */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the armature is missing).
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*
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* In other cases it should be impossible to have a type mismatch.
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*/
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return !amd->object || amd->object->type != OB_ARMATURE;
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}
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static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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walk(user_data, ob, (ID **)&amd->object, IDWALK_CB_NOP);
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}
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static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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if (amd->object != nullptr) {
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/* If not using envelopes,
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* create relations to individual bones for more rigging flexibility. */
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if ((amd->deformflag & ARM_DEF_ENVELOPE) == 0 && (amd->object->pose != nullptr) &&
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ELEM(ctx->object->type, OB_MESH, OB_LATTICE))
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{
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/* If neither vertex groups nor envelopes are used, the modifier has no bone dependencies. */
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if ((amd->deformflag & ARM_DEF_VGROUP) != 0) {
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/* Enumerate groups that match existing bones. */
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const ListBase *defbase = BKE_object_defgroup_list(ctx->object);
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LISTBASE_FOREACH (bDeformGroup *, dg, defbase) {
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if (BKE_pose_channel_find_name(amd->object->pose, dg->name) != nullptr) {
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/* Can't check BONE_NO_DEFORM because it can be animated. */
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DEG_add_bone_relation(
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ctx->node, amd->object, dg->name, DEG_OB_COMP_BONE, "Armature Modifier");
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}
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}
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}
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}
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/* Otherwise require the whole pose to be complete. */
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else {
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_EVAL_POSE, "Armature Modifier");
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}
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_TRANSFORM, "Armature Modifier");
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}
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DEG_add_depends_on_transform_relation(ctx->node, "Armature Modifier");
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}
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static void deform_verts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> positions)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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/* if next modifier needs original vertices */
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MOD_previous_vcos_store(md, reinterpret_cast<float(*)[3]>(positions.data()));
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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reinterpret_cast<float(*)[3]>(positions.data()),
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nullptr,
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positions.size(),
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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mesh);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deform_verts_EM(ModifierData *md,
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const ModifierEvalContext *ctx,
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const BMEditMesh *em,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> positions)
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{
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if (mesh->runtime->wrapper_type == ME_WRAPPER_TYPE_MDATA) {
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deform_verts(md, ctx, mesh, positions);
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return;
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}
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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/* if next modifier needs original vertices */
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MOD_previous_vcos_store(md, reinterpret_cast<float(*)[3]>(positions.data()));
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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reinterpret_cast<float(*)[3]>(positions.data()),
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nullptr,
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positions.size(),
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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em);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deform_matrices_EM(ModifierData *md,
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const ModifierEvalContext *ctx,
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const BMEditMesh *em,
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Mesh * /*mesh*/,
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blender::MutableSpan<blender::float3> positions,
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blender::MutableSpan<blender::float3x3> matrices)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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reinterpret_cast<float(*)[3]>(positions.data()),
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reinterpret_cast<float(*)[3][3]>(matrices.data()),
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positions.size(),
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amd->deformflag,
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nullptr,
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amd->defgrp_name,
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em);
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}
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static void deform_matrices(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> positions,
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blender::MutableSpan<blender::float3x3> matrices)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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reinterpret_cast<float(*)[3]>(positions.data()),
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reinterpret_cast<float(*)[3][3]>(matrices.data()),
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positions.size(),
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amd->deformflag,
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nullptr,
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amd->defgrp_name,
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mesh);
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "object", UI_ITEM_NONE, nullptr, ICON_NONE);
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "use_deform_preserve_volume", UI_ITEM_NONE, nullptr, ICON_NONE);
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uiItemR(col, ptr, "use_multi_modifier", UI_ITEM_NONE, nullptr, ICON_NONE);
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col = uiLayoutColumnWithHeading(layout, true, IFACE_("Bind To"));
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uiItemR(col, ptr, "use_vertex_groups", UI_ITEM_NONE, IFACE_("Vertex Groups"), ICON_NONE);
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uiItemR(col, ptr, "use_bone_envelopes", UI_ITEM_NONE, IFACE_("Bone Envelopes"), ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void panel_register(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Armature, panel_draw);
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}
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static void blend_read(BlendDataReader * /*reader*/, ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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amd->vert_coords_prev = nullptr;
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}
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ModifierTypeInfo modifierType_Armature = {
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/*idname*/ "Armature",
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/*name*/ N_("Armature"),
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/*struct_name*/ "ArmatureModifierData",
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/*struct_size*/ sizeof(ArmatureModifierData),
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/*srna*/ &RNA_ArmatureModifier,
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/*type*/ ModifierTypeType::OnlyDeform,
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/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
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eModifierTypeFlag_SupportsEditmode,
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/*icon*/ ICON_MOD_ARMATURE,
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/*copy_data*/ copy_data,
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/*deform_verts*/ deform_verts,
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/*deform_matrices*/ deform_matrices,
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/*deform_verts_EM*/ deform_verts_EM,
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/*deform_matrices_EM*/ deform_matrices_EM,
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/*modify_mesh*/ nullptr,
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/*modify_geometry_set*/ nullptr,
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/*init_data*/ init_data,
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/*required_data_mask*/ required_data_mask,
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/*free_data*/ nullptr,
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/*is_disabled*/ is_disabled,
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/*update_depsgraph*/ update_depsgraph,
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/*depends_on_time*/ nullptr,
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/*depends_on_normals*/ nullptr,
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/*foreach_ID_link*/ foreach_ID_link,
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/*foreach_tex_link*/ nullptr,
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/*free_runtime_data*/ nullptr,
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/*panel_register*/ panel_register,
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/*blend_write*/ nullptr,
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/*blend_read*/ blend_read,
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/*foreach_cache*/ nullptr,
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};
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