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bc63d6f39ade353610669e97bdbcbbb184ef48c8
test2/source/gameengine/Network
History
Campbell Barton b372766816 Cleanup: trailing newlines
2018-06-29 09:23:51 +02:00
..
LoopBackNetwork
Cleanup: trailing newlines
2018-06-29 09:23:51 +02:00
CMakeLists.txt
mathutils: refactor instantiation
2015-01-04 17:43:57 +11:00
NG_NetworkDeviceInterface.h
Cleanup: trailing space in source/gameengine/
2018-06-17 17:03:10 +02:00
NG_NetworkMessage.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkMessage.h
Cleanup: trailing space in source/gameengine/
2018-06-17 17:03:10 +02:00
NG_NetworkObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
NG_NetworkObject.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
NG_NetworkScene.cpp
Cleanup: trailing newlines
2018-06-29 09:23:51 +02:00
NG_NetworkScene.h
code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
2013-03-04 00:53:57 +00:00
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