This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
bc9ad1270bf3d9b2dbcc34afb39590db3dadee87
test2
/
source
/
gameengine
History
Campbell Barton
4a427d8e0d
style cleanup
2012-12-29 01:54:58 +00:00
..
BlenderRoutines
BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the viewport when handling shadow buffers. KX_LightObject::BindShadowBuffer() now updates the canvas with the new viewport information from bf_gpu.
2012-12-25 06:20:50 +00:00
Converter
BGE: Some various tweaks to try and get async lib loading to be a bit more stable on more complex scenes.
2012-12-25 08:11:21 +00:00
Expressions
style cleanup
2012-12-29 01:54:58 +00:00
GameLogic
style cleanup
2012-12-29 01:54:58 +00:00
GamePlayer
BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the viewport when handling shadow buffers. KX_LightObject::BindShadowBuffer() now updates the canvas with the new viewport information from bf_gpu.
2012-12-25 06:20:50 +00:00
Ketsji
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
Network
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Physics
BGE: Don't set the character controller's gravity when creating the controller. The default from Bullet works much better than what we were using.
2012-12-26 01:50:01 +00:00
Rasterizer
BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the viewport when handling shadow buffers. KX_LightObject::BindShadowBuffer() now updates the canvas with the new viewport information from bf_gpu.
2012-12-25 06:20:50 +00:00
SceneGraph
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
VideoTexture
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
CMakeLists.txt
code cleanup: use system includes for cmake, otherwise warnings get printed in headers.
2012-09-18 04:40:20 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00