Files
test2/source/blender/python/gpu/gpu_py_platform.cc
Brecht Van Lommel 920e709069 Refactor: Make header files more clangd and clang-tidy friendly
When using clangd or running clang-tidy on headers there are
currently many errors. These are noisy in IDEs, make auto fixes
impossible, and break features like code completion, refactoring
and navigation.

This makes source/blender headers work by themselves, which is
generally the goal anyway. But #includes and forward declarations
were often incomplete.

* Add #includes and forward declarations
* Add IWYU pragma: export in a few places
* Remove some unused #includes (but there are many more)
* Tweak ShaderCreateInfo macros to work better with clangd

Some types of headers still have errors, these could be fixed or
worked around with more investigation. Mostly preprocessor
template headers like NOD_static_types.h.

Note that that disabling WITH_UNITY_BUILD is required for clangd to
work properly, otherwise compile_commands.json does not contain
the information for the relevant source files.

For more details see the developer docs:
https://developer.blender.org/docs/handbook/tooling/clangd/

Pull Request: https://projects.blender.org/blender/blender/pulls/132608
2025-01-07 12:39:13 +01:00

214 lines
5.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*
* - Use `bpygpu_` for local API.
* - Use `BPyGPU` for public API.
*/
#include <Python.h>
#include "GPU_context.hh"
#include "GPU_platform.hh"
#include "gpu_py.hh"
#include "gpu_py_platform.hh" /* Own include. */
/* -------------------------------------------------------------------- */
/** \name Functions
* \{ */
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform_vendor_get_doc,
".. function:: vendor_get()\n"
"\n"
" Get GPU vendor.\n"
"\n"
" :return: Vendor name.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_vendor_get(PyObject * /*self*/)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
return PyUnicode_FromString(GPU_platform_vendor());
}
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform_renderer_get_doc,
".. function:: renderer_get()\n"
"\n"
" Get GPU to be used for rendering.\n"
"\n"
" :return: GPU name.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_renderer_get(PyObject * /*self*/)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
return PyUnicode_FromString(GPU_platform_renderer());
}
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform_version_get_doc,
".. function:: version_get()\n"
"\n"
" Get GPU driver version.\n"
"\n"
" :return: Driver version.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_version_get(PyObject * /*self*/)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
return PyUnicode_FromString(GPU_platform_version());
}
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform_device_type_get_doc,
".. function:: device_type_get()\n"
"\n"
" Get GPU device type.\n"
"\n"
" :return: Device type ('APPLE', 'NVIDIA', 'AMD', 'INTEL', 'SOFTWARE', 'QUALCOMM', "
"'UNKNOWN').\n"
" :rtype: str\n");
static PyObject *pygpu_platform_device_type_get(PyObject * /*self*/)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
const char *device;
if (GPU_type_matches(GPU_DEVICE_APPLE, GPU_OS_ANY, GPU_DRIVER_ANY)) {
device = "APPLE";
}
else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
device = "NVIDIA";
}
else if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY)) {
device = "AMD";
}
else if (GPU_type_matches(GPU_DEVICE_INTEL | GPU_DEVICE_INTEL_UHD, GPU_OS_ANY, GPU_DRIVER_ANY)) {
device = "INTEL";
}
else if (GPU_type_matches(GPU_DEVICE_SOFTWARE, GPU_OS_ANY, GPU_DRIVER_ANY)) {
device = "SOFTWARE";
}
/* Right now we can only detect Qualcomm GPUs on Windows, not other OSes */
else if (GPU_type_matches(GPU_DEVICE_QUALCOMM, GPU_OS_WIN, GPU_DRIVER_ANY)) {
device = "QUALCOMM";
}
else {
device = "UNKNOWN";
}
return PyUnicode_FromString(device);
}
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform_backend_type_get_doc,
".. function:: backend_type_get()\n"
"\n"
" Get actuve GPU backend.\n"
"\n"
" :return: Backend type ('OPENGL', 'VULKAN', 'METAL', 'NONE', 'UNKNOWN').\n"
" :rtype: str\n");
static PyObject *pygpu_platform_backend_type_get(PyObject * /*self*/)
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
const char *backend = "UNKNOWN";
switch (GPU_backend_get_type()) {
case GPU_BACKEND_VULKAN: {
backend = "VULKAN";
break;
}
case GPU_BACKEND_METAL: {
backend = "METAL";
break;
}
case GPU_BACKEND_NONE: {
backend = "NONE";
break;
}
case GPU_BACKEND_OPENGL: {
backend = "OPENGL";
break;
}
case GPU_BACKEND_ANY:
break;
}
return PyUnicode_FromString(backend);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Module
* \{ */
#if (defined(__GNUC__) && !defined(__clang__))
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wcast-function-type"
#endif
static PyMethodDef pygpu_platform__tp_methods[] = {
{"vendor_get",
(PyCFunction)pygpu_platform_vendor_get,
METH_NOARGS,
pygpu_platform_vendor_get_doc},
{"renderer_get",
(PyCFunction)pygpu_platform_renderer_get,
METH_NOARGS,
pygpu_platform_renderer_get_doc},
{"version_get",
(PyCFunction)pygpu_platform_version_get,
METH_NOARGS,
pygpu_platform_version_get_doc},
{"device_type_get",
(PyCFunction)pygpu_platform_device_type_get,
METH_NOARGS,
pygpu_platform_device_type_get_doc},
{"backend_type_get",
(PyCFunction)pygpu_platform_backend_type_get,
METH_NOARGS,
pygpu_platform_backend_type_get_doc},
{nullptr, nullptr, 0, nullptr},
};
#if (defined(__GNUC__) && !defined(__clang__))
# pragma GCC diagnostic pop
#endif
PyDoc_STRVAR(
/* Wrap. */
pygpu_platform__tp_doc,
"This module provides access to GPU Platform definitions.");
static PyModuleDef pygpu_platform_module_def = {
/*m_base*/ PyModuleDef_HEAD_INIT,
/*m_name*/ "gpu.platform",
/*m_doc*/ pygpu_platform__tp_doc,
/*m_size*/ 0,
/*m_methods*/ pygpu_platform__tp_methods,
/*m_slots*/ nullptr,
/*m_traverse*/ nullptr,
/*m_clear*/ nullptr,
/*m_free*/ nullptr,
};
PyObject *bpygpu_platform_init()
{
PyObject *submodule;
submodule = PyModule_Create(&pygpu_platform_module_def);
return submodule;
}
/** \} */