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bccd5380f56c0cac18a5734e386efeee7b7e6d0f
test2/source
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Campbell Barton bccd5380f5 speedup - because we know triangles will always have the same z value.
2012-07-13 12:03:53 +00:00
..
blender
speedup - because we know triangles will always have the same z value.
2012-07-13 12:03:53 +00:00
blenderplayer
svn merge ^/trunk/blender -r48333:48370
2012-06-28 11:20:19 +00:00
creator
new mask rasterizer written to take advantage of the compositors threading, mostly functional but disabled by default (still a little wip).
2012-07-12 20:10:41 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
Scaling non-power-of-two (NPOT) textures to powers of two is really time consuming and not necessary on graphics cards that can support NPOT textures. So, if the graphics card has NPOT texture support, don't bother scaling. If this patch causes issues, it can always be reverted and applied to Swiss instead.
2012-07-10 19:23:57 +00:00
icons
…
tests
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00
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