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bd50d2f9cdaa5f84434cc3c5ba58fec94b84fdab
test2/source
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Kester Maddock bd50d2f9cd Delete all SOLID shapes at the end of the game engine. They were all being leaked!
2004-05-08 00:25:20 +00:00
..
blender
Num-slider buts and CTRL didn't work when range was > 1.0
2004-05-07 19:56:26 +00:00
creator
Forgot to remove test prints from creator.c
2004-04-21 14:15:37 +00:00
darwin
Correct icons for OSX
2004-04-28 21:19:18 +00:00
gameengine
Delete all SOLID shapes at the end of the game engine. They were all being leaked!
2004-05-08 00:25:20 +00:00
icons
- Revert to NaN makefiles
2004-01-05 00:06:11 +00:00
kernel
- reversion to 1.5
2004-04-13 18:11:10 +00:00
Makefile
This commit removes the glue from Blender, and with it
2004-04-16 15:55:16 +00:00
nan_compile.mk
Changes for OSX compiling with Makefiles;
2004-05-01 16:52:29 +00:00
nan_definitions.mk
Build blender with solid-based gameengine on irix using pre-compiled
2004-05-04 04:55:24 +00:00
nan_link.mk
enable openal support for os x and linux-powerpc
2004-04-14 13:00:36 +00:00
nan_subdirs.mk
Introducing the 'quicky' make.
2003-12-07 19:03:43 +00:00
nan_warn.mk
removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs
2004-03-05 21:29:34 +00:00
SConscript
SCons updates
2004-02-24 20:03:27 +00:00
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