Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
bd8fc0807ca52ea983d2f63d9e3f105cb49cfb32
test2/intern/sky/source
History
marcopavanello 390f053e32 Fix #146630: Single Scattering Sky has darker pixels near horizon
Store the ground fading of Single Scattering sky directly in the LUT.

Co-authored-by: Lukas Stockner <lukas@lukasstockner.de>
Pull Request: https://projects.blender.org/blender/blender/pulls/146659
2025-09-29 20:56:32 +02:00
..
sky_hosek_data.h
Revert "Shaders: Remove old Preetham and Hosek sky texture models"
2025-09-20 16:52:23 +02:00
sky_hosek.cpp
Revert "Shaders: Remove old Preetham and Hosek sky texture models"
2025-09-20 16:52:23 +02:00
sky_math.h
Render: Add Multiple Scattering Sky Texture
2025-09-15 18:08:28 +02:00
sky_multiple_scattering.cpp
Fix #146632: Multiple Scattering Sky has dark pixels near the horizon
2025-09-26 17:29:00 +02:00
sky_single_scattering.cpp
Fix #146630: Single Scattering Sky has darker pixels near horizon
2025-09-29 20:56:32 +02:00
Powered by Gitea Version: 1.24.6 Page: 167ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API