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bdceea9475ea039b76bee3b290f17ef800d3433e
test2/source/blender/nodes
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Bastien Montagne fa6a62fac2 Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
Another nice crasher - in this case, we just want to nuke all sockets...

Related to T49991.
2016-11-19 12:18:32 +01:00
..
composite
Compositor: Re-consider the way how track speed works
2016-02-15 12:43:14 +01:00
intern
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
2016-11-19 12:18:32 +01:00
shader
Cycles: Add smoothing option to the Brick Texture
2016-10-30 02:16:22 +02:00
texture
Refactor BKE_blender into separate headers
2016-04-25 19:27:45 +10:00
CMakeLists.txt
Refactor translation code out of blenfont
2015-08-18 07:01:26 +10:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Multi-View and Stereo 3D
2015-04-06 10:40:12 -03:00
NOD_shader.h
Cycles: Point density texture support
2015-07-18 22:49:10 +02:00
NOD_socket.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
NOD_static_types.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
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