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test2/intern/ghost
Campbell Barton cec4531dde Fix window creation error on wayland when EGL resource allocation fails
Quickly opening & closing windows could result in an error allocating
the EGL context.

In my tests the window would be created but not display (in GNOME)
hanging for a while although Blender could be usable again after a
while. However some users report this crashing (see #123096).

Change the behavior to match X11, where failure to set the context
makes the GHOSTWindow::getValid return false.

In my tests the Blender window is created after a short delay.
This may also resolve #123096.
2024-07-15 19:41:51 +10:00
..
2024-05-04 15:24:46 +10:00
2024-05-04 15:24:46 +10:00