- added in new transform the (not so useful but yah) old feature that does scrollwheel zoom during transform - had to change transform call arguments for uv-window/sequence/oops to match new transform for mouse callback TODO (for martin?) - pulldown menu support to call with local axes compliant as for pressing it with hotkey - mirrormenu() still uses old transform stuff...
58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#define TF_PIN_MASK(id) (TF_PIN1 << id)
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#define TF_SEL_MASK(id) (TF_SEL1 << id)
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int is_uv_tface_editing_allowed(void);
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int is_uv_tface_editing_allowed_silent(void);
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void borderselect_sima(void);
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void mouseco_to_curtile(void);
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void mouse_select_sima(void);
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void select_swap_tface_uv(void);
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void tface_do_clip(void);
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void transform_tface_uv(int mode, int context);
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void mirrormenu_tface_uv(void);
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void mirror_tface_uv(char mirroraxis);
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void hide_tface_uv(int swap);
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void reveal_tface_uv(void);
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void stitch_uv_tface(int mode);
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void unlink_selection(void);
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void select_linked_tface_uv(int mode);
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void toggle_uv_select(int mode);
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void pin_tface_uv(int mode);
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int minmax_tface_uv(float *min, float *max);
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void weld_align_menu_tface_uv(void);
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void weld_align_tface_uv(char tool);
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void get_connected_limit_tface_uv(float *limit);
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