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test2/source
илья _ c00cc2312b Cleanup: Geometry Nodes: Avoid copying of input arguments in some cases
There are two way to access input data in geometry nodes: `get_input` and `extract_input`.
They semantially the same as copy and move constructor. Since sometimes we can access
input multiple times in arbitrary context, we can not always use move constructor. But if
execution flow is trivial then `extract_input` should be preferred.

Pull Request: https://projects.blender.org/blender/blender/pulls/138057
2025-04-28 18:53:53 +02:00
..
2025-04-28 14:51:32 +02:00