Files
test2/source/blender/windowmanager/intern/wm_event_system.c
Ton Roosendaal a1e0868018 2.5
- depricated area "headbutofs" and "headbutlen", which is now fully
  replaced with view2d handling. 
- needed to add header default V2D_ALIGN_NO_NEG_Y, V2D_LOCKOFS_Y seems
  to not do anything atm :) 

- new: running blender in debug (blender -d) will print the current
  handler and operator in use (not mousemove)
2008-12-15 13:23:55 +00:00

986 lines
24 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_listBase.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_userdef_types.h" /* U.flag & TWOBUTTONMOUSE */
#include "MEM_guardedalloc.h"
#include "GHOST_C-api.h"
#include "BLI_blenlib.h"
#include "BKE_blender.h"
#include "BKE_idprop.h"
#include "BKE_global.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm.h"
#include "wm_window.h"
#include "wm_event_system.h"
#include "wm_event_types.h"
/* ************ event management ************** */
void wm_event_add(wmWindow *win, wmEvent *event_to_add)
{
wmEvent *event= MEM_callocN(sizeof(wmEvent), "event");
*event= *event_to_add;
BLI_addtail(&win->queue, event);
}
wmEvent *wm_event_next(wmWindow *win)
{
wmEvent *event= win->queue.first;
if(event) BLI_remlink(&win->queue, event);
return event;
}
static void wm_event_free(wmEvent *event)
{
if(event->customdata && event->customdatafree)
MEM_freeN(event->customdata);
MEM_freeN(event);
}
void wm_event_free_all(wmWindow *win)
{
wmEvent *event;
while((event= win->queue.first)) {
BLI_remlink(&win->queue, event);
wm_event_free(event);
}
}
/* ********************* notifiers, listeners *************** */
/* XXX: in future, which notifiers to send to other windows? */
void WM_event_add_notifier(bContext *C, int type, int value, void *data)
{
wmNotifier *note= MEM_callocN(sizeof(wmNotifier), "notifier");
BLI_addtail(&C->wm->queue, note);
note->window= C->window;
/* catch global notifications here */
switch (type) {
case WM_NOTE_WINDOW_REDRAW:
case WM_NOTE_SCREEN_CHANGED:
break;
default:
if(C->region) note->swinid= C->region->swinid;
}
note->type= type;
note->value= value;
note->data= data;
}
static wmNotifier *wm_notifier_next(wmWindowManager *wm)
{
wmNotifier *note= wm->queue.first;
if(note) BLI_remlink(&wm->queue, note);
return note;
}
/* called in mainloop */
void wm_event_do_notifiers(bContext *C)
{
wmNotifier *note;
while( (note=wm_notifier_next(C->wm)) ) {
wmWindow *win;
for(win= C->wm->windows.first; win; win= win->next) {
ScrArea *sa;
ARegion *ar;
C->window= win;
C->screen= win->screen;
if(note->window && note->window!=win)
continue;
if(win->screen==NULL)
continue;
/* printf("notifier win %d screen %s\n", win->winid, win->screen->id.name+2); */
ED_screen_do_listen(win, note);
for(ar=win->screen->regionbase.first; ar; ar= ar->next) {
if(note->swinid && note->swinid!=ar->swinid)
continue;
C->region= ar;
ED_region_do_listen(ar, note);
C->region= NULL;
}
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
C->area= sa;
for(ar=sa->regionbase.first; ar; ar= ar->next) {
if(note->swinid && note->swinid!=ar->swinid)
continue;
C->region= ar;
ED_region_do_listen(ar, note);
C->region= NULL;
}
C->area= NULL;
}
C->window= NULL;
C->screen= NULL;
}
if(note->data)
MEM_freeN(note->data);
MEM_freeN(note);
}
}
/* quick test to prevent changing window drawable */
static int wm_draw_update_test_window(wmWindow *win)
{
ScrArea *sa;
ARegion *ar;
if(win->screen->do_refresh)
return 1;
if(win->screen->do_draw)
return 1;
if(win->screen->do_gesture)
return 1;
for(ar=win->screen->regionbase.first; ar; ar= ar->next) {
if(ar->swinid && ar->do_draw)
return 1;
}
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
for(ar=sa->regionbase.first; ar; ar= ar->next) {
if(ar->swinid && ar->do_draw)
return 1;
}
}
return 0;
}
void wm_draw_update(bContext *C)
{
wmWindow *win;
for(win= C->wm->windows.first; win; win= win->next) {
if(wm_draw_update_test_window(win)) {
ScrArea *sa;
ARegion *ar;
C->window= win;
C->screen= win->screen;
/* sets context window+screen */
wm_window_make_drawable(C, win);
/* notifiers for screen redraw */
if(win->screen->do_refresh)
ED_screen_refresh(C->wm, win);
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
int area_do_draw= 0;
C->area= sa;
for(ar=sa->regionbase.first; ar; ar= ar->next) {
C->region= ar;
if(ar->swinid && ar->do_draw) {
ED_region_do_draw(C, ar);
area_do_draw= 1;
}
C->region= NULL;
}
/* only internal decoration, like AZone */
if(area_do_draw)
ED_area_do_draw(C, sa);
C->area = NULL;
}
/* move this here so we can do area 'overlay' drawing */
if(win->screen->do_draw)
ED_screen_draw(win);
/* regions are menus here */
for(ar=win->screen->regionbase.first; ar; ar= ar->next) {
C->region= ar;
if(ar->swinid && ar->do_draw)
ED_region_do_draw(C, ar);
C->region= NULL;
}
if(win->screen->do_gesture)
wm_gesture_draw(win);
wm_window_swap_buffers(win);
C->window= NULL;
C->screen= NULL;
}
}
}
/* ********************* operators ******************* */
static int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, IDProperty *properties)
{
int retval= OPERATOR_PASS_THROUGH;
if(ot->poll==NULL || ot->poll(C)) {
wmOperator *op= MEM_callocN(sizeof(wmOperator), "wmOperator");
if(properties)
op->properties= IDP_CopyProperty(properties);
/* XXX adding new operator could be function, only happens here now */
op->type= ot;
BLI_strncpy(op->idname, ot->idname, OP_MAX_TYPENAME);
op->ptr= MEM_callocN(sizeof(PointerRNA), "wmOperatorPtrRNA");
RNA_pointer_create(&RNA_WindowManager, &C->wm->id, ot->srna, op, op->ptr);
if(op->type->invoke)
retval= (*op->type->invoke)(C, op, event);
else if(op->type->exec)
retval= op->type->exec(C, op);
if((retval & OPERATOR_FINISHED) && (ot->flag & OPTYPE_REGISTER)) {
wm_operator_register(C->wm, op);
}
else if(!(retval & OPERATOR_RUNNING_MODAL)) {
wm_operator_free(op);
}
}
return retval;
}
/* forces event to go to the region window, for header menus */
int WM_operator_call_rwin(bContext *C, const char *opstring)
{
wmOperatorType *ot= WM_operatortype_find(opstring);
/* dummie test */
if(ot && C && C->window) {
ARegion *ar= C->region;
int retval;
if(C->area) {
ARegion *ar1= C->area->regionbase.first;
for(; ar1; ar1= ar1->next)
if(ar1->regiontype==RGN_TYPE_WINDOW)
break;
if(ar1)
C->region= ar1;
}
retval= wm_operator_invoke(C, ot, C->window->eventstate, NULL);
/* set region back */
C->region= ar;
return retval;
}
return 0;
}
/* invokes operator in context */
int WM_operator_call(bContext *C, const char *opstring)
{
wmOperatorType *ot= WM_operatortype_find(opstring);
/* dummie test */
if(ot && C && C->window) {
return wm_operator_invoke(C, ot, C->window->eventstate, NULL);
}
return 0;
}
/* ********************* handlers *************** */
/* not handler itself, is called by UI to move handlers to other queues, so don't close modal ones */
static void wm_event_free_handler(wmEventHandler *handler)
{
}
/* called on exit or remove area, only here call cancel callback */
void WM_event_remove_handlers(bContext *C, ListBase *handlers)
{
wmEventHandler *handler;
/* C is zero on freeing database, modal handlers then already were freed */
while((handler=handlers->first)) {
BLI_remlink(handlers, handler);
if(handler->op) {
if(handler->op->type->cancel) {
ScrArea *area= C->area;
ARegion *region= C->region;
C->area= handler->op_area;
C->region= handler->op_region;
handler->op->type->cancel(C, handler->op);
C->area= area;
C->region= region;
}
wm_operator_free(handler->op);
}
else if(handler->ui_remove) {
ScrArea *area= C->area;
ARegion *region= C->region;
if(handler->ui_area) C->area= handler->ui_area;
if(handler->ui_region) C->region= handler->ui_region;
handler->ui_remove(C);
C->area= area;
C->region= region;
}
wm_event_free_handler(handler);
MEM_freeN(handler);
}
}
static int wm_eventmatch(wmEvent *winevent, wmKeymapItem *kmi)
{
if(winevent->type!=kmi->type) return 0;
if(kmi->val!=KM_ANY)
if(winevent->val!=kmi->val) return 0;
if(winevent->shift!=kmi->shift) return 0;
if(winevent->ctrl!=kmi->ctrl) return 0;
if(winevent->alt!=kmi->alt) return 0;
if(winevent->oskey!=kmi->oskey) return 0;
if(kmi->keymodifier)
if(winevent->keymodifier!=kmi->keymodifier) return 0;
return 1;
}
/* Warning: this function removes a modal handler, when finished */
static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHandler *handler, wmEvent *event, IDProperty *properties)
{
int retval= OPERATOR_PASS_THROUGH;
/* derived, modal or blocking operator */
if(handler->op) {
wmOperator *op= handler->op;
wmOperatorType *ot= op->type;
if(ot->modal) {
/* we set context to where modal handler came from */
ScrArea *area= C->area;
ARegion *region= C->region;
C->area= handler->op_area;
C->region= handler->op_region;
retval= ot->modal(C, op, event);
/* putting back screen context */
C->area= area;
C->region= region;
if((retval & OPERATOR_FINISHED) && (ot->flag & OPTYPE_REGISTER)) {
wm_operator_register(C->wm, op);
handler->op= NULL;
}
else if(retval & (OPERATOR_CANCELLED|OPERATOR_FINISHED)) {
wm_operator_free(op);
handler->op= NULL;
}
/* remove modal handler, operator itself should have been cancelled and freed */
if(retval & (OPERATOR_CANCELLED|OPERATOR_FINISHED)) {
BLI_remlink(handlers, handler);
wm_event_free_handler(handler);
MEM_freeN(handler);
/* prevent silly errors from operator users */
retval &= ~OPERATOR_PASS_THROUGH;
}
}
else
printf("wm_handler_operator_call error\n");
}
else {
wmOperatorType *ot= WM_operatortype_find(event->keymap_idname);
if(ot)
retval= wm_operator_invoke(C, ot, event, properties);
}
if(retval & OPERATOR_PASS_THROUGH)
return WM_HANDLER_CONTINUE;
return WM_HANDLER_BREAK;
}
static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *event)
{
ScrArea *area= C->area;
ARegion *region= C->region;
int retval;
/* we set context to where ui handler came from */
if(handler->ui_area) C->area= handler->ui_area;
if(handler->ui_region) C->region= handler->ui_region;
retval= handler->ui_handle(C, event);
/* putting back screen context */
C->area= area;
C->region= region;
if(retval == WM_UI_HANDLER_BREAK)
return WM_HANDLER_BREAK;
return WM_HANDLER_CONTINUE;
}
static int wm_event_always_pass(wmEvent *event)
{
/* some events we always pass on, to ensure proper communication */
return (event->type == TIMER);
}
static int handler_boundbox_test(wmEventHandler *handler, wmEvent *event)
{
if(handler->bbwin) {
if(handler->bblocal) {
rcti rect= *handler->bblocal;
BLI_translate_rcti(&rect, handler->bbwin->xmin, handler->bbwin->ymin);
return BLI_in_rcti(&rect, event->x, event->y);
}
else
return BLI_in_rcti(handler->bbwin, event->x, event->y);
}
return 1;
}
static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
{
wmEventHandler *handler, *nexthandler;
int action= WM_HANDLER_CONTINUE;
if(handlers==NULL) return action;
/* modal handlers can get removed in this loop, we keep the loop this way */
for(handler= handlers->first; handler; handler= nexthandler) {
nexthandler= handler->next;
/* optional boundbox */
if(handler_boundbox_test(handler, event)) {
/* modal+blocking handler */
if(handler->flag & WM_HANDLER_BLOCKING)
action= WM_HANDLER_BREAK;
if(handler->keymap) {
wmKeymapItem *kmi;
for(kmi= handler->keymap->first; kmi; kmi= kmi->next) {
if(wm_eventmatch(event, kmi)) {
if((G.f & G_DEBUG) && event->type!=MOUSEMOVE)
printf("handle evt %d win %d op %s\n", event->type, C->window->winid, kmi->idname);
event->keymap_idname= kmi->idname; /* weak, but allows interactive callback to not use rawkey */
action= wm_handler_operator_call(C, handlers, handler, event, kmi->properties);
if(action==WM_HANDLER_BREAK) /* not wm_event_always_pass(event) here, it denotes removed handler */
break;
}
}
}
else if(handler->ui_handle) {
action= wm_handler_ui_call(C, handler, event);
}
else {
/* modal, swallows all */
action= wm_handler_operator_call(C, handlers, handler, event, NULL);
}
if(!wm_event_always_pass(event) && action==WM_HANDLER_BREAK)
break;
}
}
return action;
}
static int wm_event_inside_i(wmEvent *event, rcti *rect)
{
return BLI_in_rcti(rect, event->x, event->y);
}
static int wm_event_prev_inside_i(wmEvent *event, rcti *rect)
{
if(BLI_in_rcti(rect, event->x, event->y))
return 1;
if(event->type==MOUSEMOVE) {
if( BLI_in_rcti(rect, event->prevx, event->prevy)) {
return 1;
}
return 0;
}
return 0;
}
static ScrArea *area_event_inside(bContext *C, wmEvent *event)
{
ScrArea *sa;
if(C->screen)
for(sa= C->screen->areabase.first; sa; sa= sa->next)
if(BLI_in_rcti(&sa->totrct, event->x, event->y))
return sa;
return NULL;
}
static ARegion *region_event_inside(bContext *C, wmEvent *event)
{
ARegion *ar;
if(C->screen && C->area)
for(ar= C->area->regionbase.first; ar; ar= ar->next)
if(BLI_in_rcti(&ar->winrct, event->x, event->y))
return ar;
return NULL;
}
/* called in main loop */
/* goes over entire hierarchy: events -> window -> screen -> area -> region */
void wm_event_do_handlers(bContext *C)
{
wmWindow *win;
for(win= C->wm->windows.first; win; win= win->next) {
wmEvent *event;
if( win->screen==NULL )
wm_event_free_all(win);
while( (event=wm_event_next(win)) ) {
int action;
C->window= win;
C->screen= win->screen;
C->area= area_event_inside(C, event);
C->region= region_event_inside(C, event);
/* MVC demands to not draw in event handlers... for now we leave it */
wm_window_make_drawable(C, win);
action= wm_handlers_do(C, event, &win->handlers);
if(wm_event_always_pass(event) || action==WM_HANDLER_CONTINUE) {
ScrArea *sa;
ARegion *ar;
int doit= 0;
/* XXX to solve, here screen handlers? */
ED_screen_set_subwinactive(win); /* state variables in screen */
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(wm_event_always_pass(event) || wm_event_prev_inside_i(event, &sa->totrct)) {
doit= 1;
C->area= sa;
action= wm_handlers_do(C, event, &sa->handlers);
if(wm_event_always_pass(event) || action==WM_HANDLER_CONTINUE) {
for(ar=sa->regionbase.first; ar; ar= ar->next) {
if(wm_event_always_pass(event) || wm_event_inside_i(event, &ar->winrct) || wm_event_prev_inside_i(event, &ar->winrct)) {
C->region= ar;
action= wm_handlers_do(C, event, &ar->handlers);
C->region= NULL;
if(!wm_event_always_pass(event)) {
if(action==WM_HANDLER_BREAK)
break;
}
}
}
}
C->area= NULL;
/* NOTE: do not escape on WM_HANDLER_BREAK, mousemove needs handled for previous area */
}
}
/* XXX hrmf, this gives reliable previous mouse coord for area change, feels bad?
doing it on ghost queue gives errors when mousemoves go over area borders */
if(doit) {
C->window->eventstate->prevx= event->x;
C->window->eventstate->prevy= event->y;
}
}
wm_event_free(event);
C->window= NULL;
C->screen= NULL;
}
}
}
/* lets not expose struct outside wm? */
void WM_event_set_handler_flag(wmEventHandler *handler, int flag)
{
handler->flag= flag;
}
wmEventHandler *WM_event_add_modal_handler(bContext *C, ListBase *handlers, wmOperator *op)
{
wmEventHandler *handler= MEM_callocN(sizeof(wmEventHandler), "event modal handler");
handler->op= op;
handler->op_area= C->area; /* means frozen screen context for modal handlers! */
handler->op_region= C->region;
BLI_addhead(handlers, handler);
return handler;
}
wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap)
{
wmEventHandler *handler;
/* only allow same keymap once */
for(handler= handlers->first; handler; handler= handler->next)
if(handler->keymap==keymap)
return handler;
handler= MEM_callocN(sizeof(wmEventHandler), "event keymap handler");
BLI_addtail(handlers, handler);
handler->keymap= keymap;
return handler;
}
wmEventHandler *WM_event_add_keymap_handler_bb(ListBase *handlers, ListBase *keymap, rcti *bblocal, rcti *bbwin)
{
wmEventHandler *handler= WM_event_add_keymap_handler(handlers, keymap);
handler->bblocal= bblocal;
handler->bbwin= bbwin;
return handler;
}
void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap)
{
wmEventHandler *handler;
for(handler= handlers->first; handler; handler= handler->next) {
if(handler->keymap==keymap) {
BLI_remlink(handlers, handler);
wm_event_free_handler(handler);
MEM_freeN(handler);
break;
}
}
}
wmEventHandler *WM_event_add_ui_handler(bContext *C, ListBase *handlers, wmUIHandlerFunc func, wmUIHandlerRemoveFunc remove)
{
wmEventHandler *handler= MEM_callocN(sizeof(wmEventHandler), "event ui handler");
handler->ui_handle= func;
handler->ui_remove= remove;
handler->ui_area= (C)? C->area: NULL;
handler->ui_region= (C)? C->region: NULL;
BLI_addhead(handlers, handler);
return handler;
}
void WM_event_remove_ui_handler(ListBase *handlers)
{
wmEventHandler *handler;
for(handler= handlers->first; handler; handler= handler->next) {
if(handler->ui_handle) {
BLI_remlink(handlers, handler);
wm_event_free_handler(handler);
MEM_freeN(handler);
break;
}
}
}
void WM_event_add_mousemove(bContext *C)
{
wmEvent event= *(C->window->eventstate);
event.type= MOUSEMOVE;
event.prevx= event.x;
event.prevy= event.y;
wm_event_add(C->window, &event);
}
/* ********************* ghost stuff *************** */
static int convert_key(GHOST_TKey key)
{
if (key>=GHOST_kKeyA && key<=GHOST_kKeyZ) {
return (AKEY + ((int) key - GHOST_kKeyA));
} else if (key>=GHOST_kKey0 && key<=GHOST_kKey9) {
return (ZEROKEY + ((int) key - GHOST_kKey0));
} else if (key>=GHOST_kKeyNumpad0 && key<=GHOST_kKeyNumpad9) {
return (PAD0 + ((int) key - GHOST_kKeyNumpad0));
} else if (key>=GHOST_kKeyF1 && key<=GHOST_kKeyF12) {
return (F1KEY + ((int) key - GHOST_kKeyF1));
} else {
switch (key) {
case GHOST_kKeyBackSpace: return BACKSPACEKEY;
case GHOST_kKeyTab: return TABKEY;
case GHOST_kKeyLinefeed: return LINEFEEDKEY;
case GHOST_kKeyClear: return 0;
case GHOST_kKeyEnter: return RETKEY;
case GHOST_kKeyEsc: return ESCKEY;
case GHOST_kKeySpace: return SPACEKEY;
case GHOST_kKeyQuote: return QUOTEKEY;
case GHOST_kKeyComma: return COMMAKEY;
case GHOST_kKeyMinus: return MINUSKEY;
case GHOST_kKeyPeriod: return PERIODKEY;
case GHOST_kKeySlash: return SLASHKEY;
case GHOST_kKeySemicolon: return SEMICOLONKEY;
case GHOST_kKeyEqual: return EQUALKEY;
case GHOST_kKeyLeftBracket: return LEFTBRACKETKEY;
case GHOST_kKeyRightBracket: return RIGHTBRACKETKEY;
case GHOST_kKeyBackslash: return BACKSLASHKEY;
case GHOST_kKeyAccentGrave: return ACCENTGRAVEKEY;
case GHOST_kKeyLeftShift: return LEFTSHIFTKEY;
case GHOST_kKeyRightShift: return RIGHTSHIFTKEY;
case GHOST_kKeyLeftControl: return LEFTCTRLKEY;
case GHOST_kKeyRightControl: return RIGHTCTRLKEY;
case GHOST_kKeyCommand: return COMMANDKEY;
case GHOST_kKeyLeftAlt: return LEFTALTKEY;
case GHOST_kKeyRightAlt: return RIGHTALTKEY;
case GHOST_kKeyCapsLock: return CAPSLOCKKEY;
case GHOST_kKeyNumLock: return 0;
case GHOST_kKeyScrollLock: return 0;
case GHOST_kKeyLeftArrow: return LEFTARROWKEY;
case GHOST_kKeyRightArrow: return RIGHTARROWKEY;
case GHOST_kKeyUpArrow: return UPARROWKEY;
case GHOST_kKeyDownArrow: return DOWNARROWKEY;
case GHOST_kKeyPrintScreen: return 0;
case GHOST_kKeyPause: return PAUSEKEY;
case GHOST_kKeyInsert: return INSERTKEY;
case GHOST_kKeyDelete: return DELKEY;
case GHOST_kKeyHome: return HOMEKEY;
case GHOST_kKeyEnd: return ENDKEY;
case GHOST_kKeyUpPage: return PAGEUPKEY;
case GHOST_kKeyDownPage: return PAGEDOWNKEY;
case GHOST_kKeyNumpadPeriod: return PADPERIOD;
case GHOST_kKeyNumpadEnter: return PADENTER;
case GHOST_kKeyNumpadPlus: return PADPLUSKEY;
case GHOST_kKeyNumpadMinus: return PADMINUS;
case GHOST_kKeyNumpadAsterisk: return PADASTERKEY;
case GHOST_kKeyNumpadSlash: return PADSLASHKEY;
case GHOST_kKeyGrLess: return GRLESSKEY;
default:
return UNKNOWNKEY; /* GHOST_kKeyUnknown */
}
}
}
/* adds customdata to event */
static void update_tablet_data(wmWindow *win, wmEvent *event)
{
const GHOST_TabletData *td= GHOST_GetTabletData(win->ghostwin);
/* if there's tablet data from an active tablet device then add it */
if ((td != NULL) && td->Active) {
struct wmTabletData *wmtab= MEM_mallocN(sizeof(wmTabletData), "customdata tablet");
wmtab->Active = td->Active;
wmtab->Pressure = td->Pressure;
wmtab->Xtilt = td->Xtilt;
wmtab->Ytilt = td->Ytilt;
event->custom= EVT_DATA_TABLET;
event->customdata= wmtab;
event->customdatafree= 1;
}
}
/* windows store own event queues, no bContext here */
void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
{
wmEvent event, *evt= win->eventstate;
/* initialize and copy state (only mouse x y and modifiers) */
event= *evt;
switch (type) {
/* mouse move */
case GHOST_kEventCursorMove: {
if(win->active) {
GHOST_TEventCursorData *cd= customdata;
int cx, cy;
GHOST_ScreenToClient(win->ghostwin, cd->x, cd->y, &cx, &cy);
event.type= MOUSEMOVE;
event.x= evt->x= cx;
event.y= evt->y= (win->sizey-1) - cy;
update_tablet_data(win, &event);
wm_event_add(win, &event);
}
break;
}
/* mouse button */
case GHOST_kEventButtonDown:
case GHOST_kEventButtonUp: {
GHOST_TEventButtonData *bd= customdata;
event.val= (type==GHOST_kEventButtonDown);
if (bd->button == GHOST_kButtonMaskLeft)
event.type= LEFTMOUSE;
else if (bd->button == GHOST_kButtonMaskRight)
event.type= RIGHTMOUSE;
else
event.type= MIDDLEMOUSE;
if(event.val)
event.keymodifier= evt->keymodifier= event.type;
else
event.keymodifier= evt->keymodifier= 0;
update_tablet_data(win, &event);
wm_event_add(win, &event);
break;
}
/* keyboard */
case GHOST_kEventKeyDown:
case GHOST_kEventKeyUp: {
GHOST_TEventKeyData *kd= customdata;
event.type= convert_key(kd->key);
event.ascii= kd->ascii;
event.val= (type==GHOST_kEventKeyDown); /* XXX eventmatch uses defines, bad code... */
/* modifiers */
if (event.type==LEFTSHIFTKEY || event.type==RIGHTSHIFTKEY) {
event.shift= evt->shift= event.val;
} else if (event.type==LEFTCTRLKEY || event.type==RIGHTCTRLKEY) {
event.ctrl= evt->ctrl= event.val;
} else if (event.type==LEFTALTKEY || event.type==RIGHTALTKEY) {
event.alt= evt->alt= event.val;
} else if (event.type==COMMANDKEY) {
event.oskey= evt->oskey= event.val;
}
wm_event_add(win, &event);
break;
}
case GHOST_kEventWheel: {
GHOST_TEventWheelData* wheelData = customdata;
if (wheelData->z > 0)
event.type= WHEELUPMOUSE;
else
event.type= WHEELDOWNMOUSE;
event.val= wheelData->z; /* currently -1 or +1, see ghost for improvements here... */
wm_event_add(win, &event);
break;
}
case GHOST_kEventTimer: {
event.type= TIMER;
event.custom= EVT_DATA_TIMER;
event.customdata= customdata;
wm_event_add(win, &event);
break;
}
case GHOST_kEventUnknown:
case GHOST_kNumEventTypes:
break;
}
}