This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
c1847eac8490bbc2ddf6e4dddcb37f306201719d
test2
/
source
/
blender
/
bmesh
History
Joseph Eagar
c1847eac84
tesselator/triangulator improvements, it now works a lot better, though still not perfectly
2009-01-22 07:06:25 +00:00
..
intern
tesselator/triangulator improvements, it now works a lot better, though still not perfectly
2009-01-22 07:06:25 +00:00
operators
conversion code now uses triangulator for fgonafication of ngons. also implemented a collapse vert operator (execute it with jkey). note to Briggs: BM_Collapse_Disk wasn't quite finished. . .I got it to mostly work, but it still needs work (and the way I had it handle 2- and 3-valence verts may be wrong). Also it can make 2-edged faces in certain situations. Need to work through the code some more.
2009-01-21 10:11:01 +00:00
tools
move back new api code
2009-01-07 15:17:58 +00:00
bmesh_filters.h
move back new api code
2009-01-07 15:17:58 +00:00
bmesh_iterators.h
move back new api code
2009-01-07 15:17:58 +00:00
bmesh_marking.h
move back new api code
2009-01-07 15:17:58 +00:00
bmesh_operators.h
conversion code now uses triangulator for fgonafication of ngons. also implemented a collapse vert operator (execute it with jkey). note to Briggs: BM_Collapse_Disk wasn't quite finished. . .I got it to mostly work, but it still needs work (and the way I had it handle 2- and 3-valence verts may be wrong). Also it can make 2-edged faces in certain situations. Need to work through the code some more.
2009-01-21 10:11:01 +00:00
bmesh_queries.h
fixing a function declaration and a compiling error
2009-01-12 08:06:20 +00:00
bmesh_walkers.h
move back new api code
2009-01-07 15:17:58 +00:00
bmesh.h
conversion code now uses triangulator for fgonafication of ngons. also implemented a collapse vert operator (execute it with jkey). note to Briggs: BM_Collapse_Disk wasn't quite finished. . .I got it to mostly work, but it still needs work (and the way I had it handle 2- and 3-valence verts may be wrong). Also it can make 2-edged faces in certain situations. Need to work through the code some more.
2009-01-21 10:11:01 +00:00
editmesh_tools.c
added bmesh test op and made the dupeop.c stuff work, hopefully correctly.
2009-01-19 02:35:26 +00:00
SConscript
merge with 2.5 at revision 18432, made bmesh compile, and also made msvc use incremental linking under scons
2009-01-09 18:32:33 +00:00