Files
test2/source/blender/blenkernel/intern/crazyspace.cc
Hans Goudey 1af62cb3bf Mesh: Move positions to a generic attribute
**Changes**
As described in T93602, this patch removes all use of the `MVert`
struct, replacing it with a generic named attribute with the name
`"position"`, consistent with other geometry types.

Variable names have been changed from `verts` to `positions`, to align
with the attribute name and the more generic design (positions are not
vertices, they are just an attribute stored on the point domain).

This change is made possible by previous commits that moved all other
data out of `MVert` to runtime data or other generic attributes. What
remains is mostly a simple type change. Though, the type still shows up
859 times, so the patch is quite large.

One compromise is that now `CD_MASK_BAREMESH` now contains
`CD_PROP_FLOAT3`. With the general move towards generic attributes
over custom data types, we are removing use of these type masks anyway.

**Benefits**
The most obvious benefit is reduced memory usage and the benefits
that brings in memory-bound situations. `float3` is only 3 bytes, in
comparison to `MVert` which was 4. When there are millions of vertices
this starts to matter more.

The other benefits come from using a more generic type. Instead of
writing algorithms specifically for `MVert`, code can just use arrays
of vectors. This will allow eliminating many temporary arrays or
wrappers used to extract positions.

Many possible improvements aren't implemented in this patch, though
I did switch simplify or remove the process of creating temporary
position arrays in a few places.

The design clarity that "positions are just another attribute" brings
allows removing explicit copying of vertices in some procedural
operations-- they are just processed like most other attributes.

**Performance**
This touches so many areas that it's hard to benchmark exhaustively,
but I observed some areas as examples.
* The mesh line node with 4 million count was 1.5x (8ms to 12ms) faster.
* The Spring splash screen went from ~4.3 to ~4.5 fps.
* The subdivision surface modifier/node was slightly faster
RNA access through Python may be slightly slower, since now we need
a name lookup instead of just a custom data type lookup for each index.

**Future Improvements**
* Remove uses of "vert_coords" functions:
  * `BKE_mesh_vert_coords_alloc`
  * `BKE_mesh_vert_coords_get`
  * `BKE_mesh_vert_coords_apply{_with_mat4}`
* Remove more hidden copying of positions
* General simplification now possible in many areas
* Convert more code to C++ to use `float3` instead of `float[3]`
  * Currently `reinterpret_cast` is used for those C-API functions

Differential Revision: https://developer.blender.org/D15982
2023-01-10 00:10:43 -05:00

657 lines
22 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_bitmap.h"
#include "BLI_linklist.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_crazyspace.h"
#include "BKE_crazyspace.hh"
#include "BKE_curves.hh"
#include "BKE_editmesh.h"
#include "BKE_geometry_set.hh"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_report.h"
#include "DEG_depsgraph_query.h"
BLI_INLINE void tan_calc_quat_v3(float r_quat[4],
const float co_1[3],
const float co_2[3],
const float co_3[3])
{
float vec_u[3], vec_v[3];
float nor[3];
sub_v3_v3v3(vec_u, co_1, co_2);
sub_v3_v3v3(vec_v, co_1, co_3);
cross_v3_v3v3(nor, vec_u, vec_v);
if (normalize_v3(nor) > FLT_EPSILON) {
const float zero_vec[3] = {0.0f};
tri_to_quat_ex(r_quat, zero_vec, vec_u, vec_v, nor);
}
else {
unit_qt(r_quat);
}
}
static void set_crazy_vertex_quat(float r_quat[4],
const float co_1[3],
const float co_2[3],
const float co_3[3],
const float vd_1[3],
const float vd_2[3],
const float vd_3[3])
{
float q1[4], q2[4];
tan_calc_quat_v3(q1, co_1, co_2, co_3);
tan_calc_quat_v3(q2, vd_1, vd_2, vd_3);
sub_qt_qtqt(r_quat, q2, q1);
}
static bool modifiers_disable_subsurf_temporary(Object *ob, const int cageIndex)
{
bool changed = false;
ModifierData *md = static_cast<ModifierData *>(ob->modifiers.first);
for (int i = 0; md && i <= cageIndex; i++, md = md->next) {
if (md->type == eModifierType_Subsurf) {
md->mode ^= eModifierMode_DisableTemporary;
changed = true;
}
}
return changed;
}
float (*BKE_crazyspace_get_mapped_editverts(struct Depsgraph *depsgraph, Object *obedit))[3]
{
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
const int cageIndex = BKE_modifiers_get_cage_index(scene_eval, obedit_eval, nullptr, true);
/* Disable subsurf temporal, get mapped cos, and enable it. */
if (modifiers_disable_subsurf_temporary(obedit_eval, cageIndex)) {
/* Need to make new cage.
* TODO: Avoid losing original evaluated geometry. */
makeDerivedMesh(depsgraph, scene_eval, obedit_eval, &CD_MASK_BAREMESH);
}
/* Now get the cage. */
BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
Mesh *mesh_eval_cage = editbmesh_get_eval_cage(
depsgraph, scene_eval, obedit_eval, em_eval, &CD_MASK_BAREMESH);
const int nverts = em_eval->bm->totvert;
float(*vertexcos)[3] = static_cast<float(*)[3]>(
MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map"));
mesh_get_mapped_verts_coords(mesh_eval_cage, vertexcos, nverts);
/* Set back the flag, and ensure new cage needs to be built. */
if (modifiers_disable_subsurf_temporary(obedit_eval, cageIndex)) {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
return vertexcos;
}
void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em,
float (*origcos)[3],
float (*mappedcos)[3],
float (*quats)[4],
const bool use_select)
{
BMFace *f;
BMIter iter;
int index;
{
BMVert *v;
BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, index) {
BM_elem_flag_disable(v, BM_ELEM_TAG);
BM_elem_index_set(v, index); /* set_inline */
}
em->bm->elem_index_dirty &= ~BM_VERT;
}
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (BM_elem_flag_test(l_iter->v, BM_ELEM_HIDDEN) ||
BM_elem_flag_test(l_iter->v, BM_ELEM_TAG) ||
(use_select && !BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT))) {
continue;
}
if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) {
const float *co_prev, *co_curr, *co_next; /* orig */
const float *vd_prev, *vd_curr, *vd_next; /* deform */
const int i_prev = BM_elem_index_get(l_iter->prev->v);
const int i_curr = BM_elem_index_get(l_iter->v);
const int i_next = BM_elem_index_get(l_iter->next->v);
/* retrieve mapped coordinates */
vd_prev = mappedcos[i_prev];
vd_curr = mappedcos[i_curr];
vd_next = mappedcos[i_next];
if (origcos) {
co_prev = origcos[i_prev];
co_curr = origcos[i_curr];
co_next = origcos[i_next];
}
else {
co_prev = l_iter->prev->v->co;
co_curr = l_iter->v->co;
co_next = l_iter->next->v->co;
}
set_crazy_vertex_quat(quats[i_curr], co_curr, co_next, co_prev, vd_curr, vd_next, vd_prev);
BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
}
} while ((l_iter = l_iter->next) != l_first);
}
}
void BKE_crazyspace_set_quats_mesh(Mesh *me,
float (*origcos)[3],
float (*mappedcos)[3],
float (*quats)[4])
{
using namespace blender;
using namespace blender::bke;
BLI_bitmap *vert_tag = BLI_BITMAP_NEW(me->totvert, __func__);
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
const Span<float3> positions = me->vert_positions();
const Span<MPoly> polys = me->polys();
const Span<MLoop> loops = me->loops();
for (int i = 0; i < me->totpoly; i++) {
const MPoly *poly = &polys[i];
const MLoop *ml_next = &loops[poly->loopstart];
const MLoop *ml_curr = &ml_next[poly->totloop - 1];
const MLoop *ml_prev = &ml_next[poly->totloop - 2];
for (int j = 0; j < poly->totloop; j++) {
if (!BLI_BITMAP_TEST(vert_tag, ml_curr->v)) {
const float *co_prev, *co_curr, *co_next; /* orig */
const float *vd_prev, *vd_curr, *vd_next; /* deform */
/* retrieve mapped coordinates */
vd_prev = mappedcos[ml_prev->v];
vd_curr = mappedcos[ml_curr->v];
vd_next = mappedcos[ml_next->v];
if (origcos) {
co_prev = origcos[ml_prev->v];
co_curr = origcos[ml_curr->v];
co_next = origcos[ml_next->v];
}
else {
co_prev = positions[ml_prev->v];
co_curr = positions[ml_curr->v];
co_next = positions[ml_next->v];
}
set_crazy_vertex_quat(
quats[ml_curr->v], co_curr, co_next, co_prev, vd_curr, vd_next, vd_prev);
BLI_BITMAP_ENABLE(vert_tag, ml_curr->v);
}
ml_prev = ml_curr;
ml_curr = ml_next;
ml_next++;
}
}
MEM_freeN(vert_tag);
}
int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
BMEditMesh *em,
float (**deformmats)[3][3],
float (**deformcos)[3])
{
ModifierData *md;
Mesh *me_input = static_cast<Mesh *>(ob->data);
Mesh *me = nullptr;
int i, a, modifiers_left_num = 0, verts_num = 0;
int cageIndex = BKE_modifiers_get_cage_index(scene, ob, nullptr, true);
float(*defmats)[3][3] = nullptr, (*deformedVerts)[3] = nullptr;
VirtualModifierData virtualModifierData;
ModifierEvalContext mectx = {depsgraph, ob, ModifierApplyFlag(0)};
BKE_modifiers_clear_errors(ob);
md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* compute the deformation matrices and coordinates for the first
* modifiers with on cage editing that are enabled and support computing
* deform matrices */
for (i = 0; md && i <= cageIndex; i++, md = md->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
if (!editbmesh_modifier_is_enabled(scene, ob, md, me != nullptr)) {
continue;
}
if (mti->type == eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if (!defmats) {
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
CustomData_MeshMasks cd_mask_extra = CD_MASK_BAREMESH;
CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, md, &cd_mask_extra, required_mode, nullptr, nullptr);
cd_mask_extra = datamasks->mask;
BLI_linklist_free((LinkNode *)datamasks, nullptr);
me = BKE_mesh_wrapper_from_editmesh_with_coords(em, &cd_mask_extra, nullptr, me_input);
deformedVerts = editbmesh_vert_coords_alloc(em, &verts_num);
defmats = static_cast<float(*)[3][3]>(
MEM_mallocN(sizeof(*defmats) * verts_num, "defmats"));
for (a = 0; a < verts_num; a++) {
unit_m3(defmats[a]);
}
}
mti->deformMatricesEM(md, &mectx, em, me, deformedVerts, defmats, verts_num);
}
else {
break;
}
}
for (; md && i <= cageIndex; md = md->next, i++) {
if (editbmesh_modifier_is_enabled(scene, ob, md, me != nullptr) &&
BKE_modifier_is_correctable_deformed(md)) {
modifiers_left_num++;
}
}
if (me) {
BKE_id_free(nullptr, me);
}
*deformmats = defmats;
*deformcos = deformedVerts;
return modifiers_left_num;
}
/**
* Crazy-space evaluation needs to have an object which has all the fields
* evaluated, but the mesh data being at undeformed state. This way it can
* re-apply modifiers and also have proper pointers to key data blocks.
*
* Similar to #BKE_object_eval_reset(), but does not modify the actual evaluated object.
*/
static void crazyspace_init_object_for_eval(struct Depsgraph *depsgraph,
Object *object,
Object *object_crazy)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
*object_crazy = blender::dna::shallow_copy(*object_eval);
if (object_crazy->runtime.data_orig != nullptr) {
object_crazy->data = object_crazy->runtime.data_orig;
}
}
static void crazyspace_init_verts_and_matrices(const Mesh *mesh,
float (**deformmats)[3][3],
float (**deformcos)[3])
{
int verts_num;
*deformcos = BKE_mesh_vert_coords_alloc(mesh, &verts_num);
*deformmats = static_cast<float(*)[3][3]>(
MEM_callocN(sizeof(**deformmats) * verts_num, "defmats"));
for (int a = 0; a < verts_num; a++) {
unit_m3((*deformmats)[a]);
}
BLI_assert(verts_num == mesh->totvert);
}
static bool crazyspace_modifier_supports_deform_matrices(ModifierData *md)
{
if (ELEM(md->type, eModifierType_Subsurf, eModifierType_Multires)) {
return true;
}
const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
return (mti->type == eModifierTypeType_OnlyDeform);
}
static bool crazyspace_modifier_supports_deform(ModifierData *md)
{
const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
return (mti->type == eModifierTypeType_OnlyDeform);
}
int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
Scene *scene,
Object *object,
float (**deformmats)[3][3],
float (**deformcos)[3])
{
ModifierData *md;
Mesh *me_eval = nullptr;
float(*defmats)[3][3] = nullptr, (*deformedVerts)[3] = nullptr;
int modifiers_left_num = 0;
VirtualModifierData virtualModifierData;
Object object_eval;
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
MultiresModifierData *mmd = get_multires_modifier(scene, &object_eval, false);
const bool is_sculpt_mode = (object->mode & OB_MODE_SCULPT) != 0;
const bool has_multires = mmd != nullptr && mmd->sculptlvl > 0;
const ModifierEvalContext mectx = {depsgraph, &object_eval, ModifierApplyFlag(0)};
if (is_sculpt_mode && has_multires) {
*deformmats = nullptr;
*deformcos = nullptr;
return modifiers_left_num;
}
md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
for (; md; md = md->next) {
if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform_matrices(md)) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
if (defmats == nullptr) {
/* NOTE: Evaluated object is re-set to its original un-deformed state. */
Mesh *me = static_cast<Mesh *>(object_eval.data);
me_eval = BKE_mesh_copy_for_eval(me, true);
crazyspace_init_verts_and_matrices(me_eval, &defmats, &deformedVerts);
}
if (mti->deformMatrices) {
mti->deformMatrices(md, &mectx, me_eval, deformedVerts, defmats, me_eval->totvert);
}
else {
/* More complex handling will continue in BKE_crazyspace_build_sculpt.
* Exiting the loop on a non-deform modifier causes issues - T71213. */
BLI_assert(crazyspace_modifier_supports_deform(md));
break;
}
}
}
for (; md; md = md->next) {
if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform(md)) {
modifiers_left_num++;
}
}
if (me_eval != nullptr) {
BKE_id_free(nullptr, me_eval);
}
*deformmats = defmats;
*deformcos = deformedVerts;
return modifiers_left_num;
}
void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph,
Scene *scene,
Object *object,
float (**deformmats)[3][3],
float (**deformcos)[3])
{
int totleft = BKE_sculpt_get_first_deform_matrices(
depsgraph, scene, object, deformmats, deformcos);
if (totleft) {
/* There are deformation modifier which doesn't support deformation matrices calculation.
* Need additional crazy-space correction. */
Mesh *mesh = (Mesh *)object->data;
Mesh *mesh_eval = nullptr;
if (*deformcos == nullptr) {
crazyspace_init_verts_and_matrices(mesh, deformmats, deformcos);
}
float(*deformedVerts)[3] = *deformcos;
float(*origVerts)[3] = static_cast<float(*)[3]>(MEM_dupallocN(deformedVerts));
float(*quats)[4];
int i, deformed = 0;
VirtualModifierData virtualModifierData;
Object object_eval;
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
const ModifierEvalContext mectx = {depsgraph, &object_eval, ModifierApplyFlag(0)};
for (; md; md = md->next) {
if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform(md)) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
/* skip leading modifiers which have been already
* handled in sculpt_get_first_deform_matrices */
if (mti->deformMatrices && !deformed) {
continue;
}
if (mesh_eval == nullptr) {
mesh_eval = BKE_mesh_copy_for_eval(mesh, true);
}
mti->deformVerts(md, &mectx, mesh_eval, deformedVerts, mesh_eval->totvert);
deformed = 1;
}
}
quats = static_cast<float(*)[4]>(MEM_mallocN(mesh->totvert * sizeof(*quats), "crazy quats"));
BKE_crazyspace_set_quats_mesh(mesh, origVerts, deformedVerts, quats);
for (i = 0; i < mesh->totvert; i++) {
float qmat[3][3], tmat[3][3];
quat_to_mat3(qmat, quats[i]);
mul_m3_m3m3(tmat, qmat, (*deformmats)[i]);
copy_m3_m3((*deformmats)[i], tmat);
}
MEM_freeN(origVerts);
MEM_freeN(quats);
if (mesh_eval != nullptr) {
BKE_id_free(nullptr, mesh_eval);
}
}
if (*deformmats == nullptr) {
int a, verts_num;
Mesh *mesh = (Mesh *)object->data;
*deformcos = BKE_mesh_vert_coords_alloc(mesh, &verts_num);
*deformmats = static_cast<float(*)[3][3]>(
MEM_callocN(sizeof(*(*deformmats)) * verts_num, "defmats"));
for (a = 0; a < verts_num; a++) {
unit_m3((*deformmats)[a]);
}
}
}
/* -------------------------------------------------------------------- */
/** \name Crazyspace API
* \{ */
void BKE_crazyspace_api_eval(Depsgraph *depsgraph,
Scene *scene,
Object *object,
struct ReportList *reports)
{
if (object->runtime.crazyspace_deform_imats != nullptr ||
object->runtime.crazyspace_deform_cos != nullptr) {
return;
}
if (object->type != OB_MESH) {
BKE_report(reports,
RPT_ERROR,
"Crazyspace transformation is only available for Mesh type of objects");
return;
}
const Mesh *mesh = (const Mesh *)object->data;
object->runtime.crazyspace_verts_num = mesh->totvert;
BKE_crazyspace_build_sculpt(depsgraph,
scene,
object,
&object->runtime.crazyspace_deform_imats,
&object->runtime.crazyspace_deform_cos);
}
void BKE_crazyspace_api_displacement_to_deformed(struct Object *object,
struct ReportList *reports,
int vertex_index,
float displacement[3],
float r_displacement_deformed[3])
{
if (vertex_index < 0 || vertex_index >= object->runtime.crazyspace_verts_num) {
BKE_reportf(reports,
RPT_ERROR,
"Invalid vertex index %d (expected to be within 0 to %d range)",
vertex_index,
object->runtime.crazyspace_verts_num);
return;
}
mul_v3_m3v3(r_displacement_deformed,
object->runtime.crazyspace_deform_imats[vertex_index],
displacement);
}
void BKE_crazyspace_api_displacement_to_original(struct Object *object,
struct ReportList *reports,
int vertex_index,
float displacement_deformed[3],
float r_displacement[3])
{
if (vertex_index < 0 || vertex_index >= object->runtime.crazyspace_verts_num) {
BKE_reportf(reports,
RPT_ERROR,
"Invalid vertex index %d (expected to be within 0 to %d range)",
vertex_index,
object->runtime.crazyspace_verts_num);
return;
}
float mat[3][3];
if (!invert_m3_m3(mat, object->runtime.crazyspace_deform_imats[vertex_index])) {
copy_v3_v3(r_displacement, displacement_deformed);
return;
}
mul_v3_m3v3(r_displacement, mat, displacement_deformed);
}
void BKE_crazyspace_api_eval_clear(Object *object)
{
MEM_SAFE_FREE(object->runtime.crazyspace_deform_imats);
MEM_SAFE_FREE(object->runtime.crazyspace_deform_cos);
}
/** \} */
namespace blender::bke::crazyspace {
GeometryDeformation get_evaluated_curves_deformation(const Depsgraph &depsgraph,
const Object &ob_orig)
{
BLI_assert(ob_orig.type == OB_CURVES);
const Curves &curves_id_orig = *static_cast<const Curves *>(ob_orig.data);
const CurvesGeometry &curves_orig = CurvesGeometry::wrap(curves_id_orig.geometry);
const int points_num = curves_orig.points_num();
GeometryDeformation deformation;
/* Use the undeformed positions by default. */
deformation.positions = curves_orig.positions();
const Object *ob_eval = DEG_get_evaluated_object(&depsgraph, const_cast<Object *>(&ob_orig));
if (ob_eval == nullptr) {
return deformation;
}
const GeometrySet *geometry_eval = ob_eval->runtime.geometry_set_eval;
if (geometry_eval == nullptr) {
return deformation;
}
/* If available, use deformation information generated during evaluation. */
const GeometryComponentEditData *edit_component_eval =
geometry_eval->get_component_for_read<GeometryComponentEditData>();
bool uses_extra_positions = false;
if (edit_component_eval != nullptr) {
const CurvesEditHints *edit_hints = edit_component_eval->curves_edit_hints_.get();
if (edit_hints != nullptr && &edit_hints->curves_id_orig == &curves_id_orig) {
if (edit_hints->positions.has_value()) {
BLI_assert(edit_hints->positions->size() == points_num);
deformation.positions = *edit_hints->positions;
uses_extra_positions = true;
}
if (edit_hints->deform_mats.has_value()) {
BLI_assert(edit_hints->deform_mats->size() == points_num);
deformation.deform_mats = *edit_hints->deform_mats;
}
}
}
/* Use the positions of the evaluated curves directly, if the number of points matches. */
if (!uses_extra_positions) {
const CurveComponent *curves_component_eval =
geometry_eval->get_component_for_read<CurveComponent>();
if (curves_component_eval != nullptr) {
const Curves *curves_id_eval = curves_component_eval->get_for_read();
if (curves_id_eval != nullptr) {
const CurvesGeometry &curves_eval = CurvesGeometry::wrap(curves_id_eval->geometry);
if (curves_eval.points_num() == points_num) {
deformation.positions = curves_eval.positions();
}
}
}
}
return deformation;
}
} // namespace blender::bke::crazyspace