Files
test2/source/blender/src/writeimage.c
Kent Mein ee4c7ef22a Added ability to render Zbuffer to an image.
Just use SHIFT-F3 and save an image.

	Basically all this does is copy the zbuffer to a new Image buffer
	and pass that to the save image function.

Sample output:
	http://www.cs.umn.edu/~mein/blender/kungfu_zbuf255.jpg

	Also thanks to Jesterking for helping me debug dumbness... ;)
	and the nice screenshot.

Kent
2006-02-10 21:10:58 +00:00

230 lines
5.8 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h" // ImBuf{}
#include "BLI_blenlib.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_texture_types.h" // EnvMap{}
#include "DNA_image_types.h" // Image{}
#include "BKE_global.h" // struct G
#include "BKE_image.h"
#include "BKE_utildefines.h" // ELEM
#include "BIF_screen.h" // waitcursor
#include "BIF_toolbox.h"
#include "BIF_writeimage.h"
#include "BSE_filesel.h"
#include "RE_pipeline.h"
/* ------------------------------------------------------------------------- */
void BIF_save_envmap(EnvMap *env, char *str)
{
ImBuf *ibuf;
/* extern rectcpy(); */
int dx;
/* all interactive stuff is handled in buttons.c */
if(env->cube[0]->ibuf==NULL) return;
dx= env->cube[0]->ibuf->x;
ibuf= IMB_allocImBuf(3*dx, 2*dx, 24, IB_rect, 0);
IMB_rectcpy(ibuf, env->cube[0]->ibuf, 0, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[1]->ibuf, dx, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[2]->ibuf, 2*dx, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[3]->ibuf, 0, dx, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[4]->ibuf, dx, dx, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[5]->ibuf, 2*dx, dx, 0, 0, dx, dx);
BKE_write_ibuf(ibuf, str, G.scene->r.imtype, G.scene->r.subimtype, G.scene->r.quality);
IMB_freeImBuf(ibuf);
}
#define FTOCHAR(val) val<=0.0f?255: 255-(val>=255.0f?255: (char)(val))
/* callback for fileselect to save rendered image, renderresult was checked to exist */
static void save_rendered_image_cb_real(char *name, int zbuf)
{
char str[FILE_MAXDIR+FILE_MAXFILE];
int pixel, end;
float *pixf = 0;
char *pixc = 0;
if(BLI_testextensie(name,".blend")) {
error("Wrong filename");
return;
}
/* BKE_add_image_extension() checks for if extension was already set */
if(G.scene->r.scemode & R_EXTENSION)
if(strlen(name)<FILE_MAXDIR+FILE_MAXFILE-5)
BKE_add_image_extension(name, G.scene->r.imtype);
strcpy(str, name);
BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
if(saveover(str)) {
RenderResult rres;
ImBuf *ibuf;
RE_GetResultImage(RE_GetRender("Render"), &rres);
waitcursor(1); /* from screen.c */
ibuf= IMB_allocImBuf(rres.rectx, rres.recty, G.scene->r.planes, 0, 0);
if (zbuf == 1) {
if (ibuf->rect ==NULL) imb_addrectImBuf(ibuf);
if (ibuf->rect_float==NULL) imb_addrectfloatImBuf(ibuf);
ibuf->zbuf_float= rres.rectz;
pixc = (char *)ibuf->rect;
pixf = (float *)ibuf->rect_float;
end = ibuf->x * ibuf->y;
for(pixel = 0; pixel < end; pixel++, pixf+=4, pixc+=4) {
pixf[0] = pixf[1] = pixf[2] = pixf[3] = 1-rres.rectz[pixel]/100000000000;
pixc[0] = pixc[1] = pixc[2] = pixc[3] = FTOCHAR(rres.rectz[pixel]);
}
ibuf->zbuf_float= rres.rectz;
} else {
ibuf->rect= rres.rect32;
ibuf->rect_float= rres.rectf;
ibuf->zbuf_float= rres.rectz;
}
BKE_write_ibuf(ibuf, str, G.scene->r.imtype, G.scene->r.subimtype, G.scene->r.quality);
IMB_freeImBuf(ibuf); /* imbuf knows rects are not part of ibuf */
strcpy(G.ima, name);
waitcursor(0);
}
}
static void save_rendered_image_cb(char *name) {
save_rendered_image_cb_real(name,0);
}
static void save_rendered_image_zbuf_cb(char *name) {
save_rendered_image_cb_real(name,1);
}
void save_image_filesel_str(char *str)
{
switch(G.scene->r.imtype) {
case R_RADHDR:
strcpy(str, "Save Radiance HDR");
break;
case R_PNG:
strcpy(str, "Save PNG");
break;
case R_BMP:
strcpy(str, "Save BMP");
break;
case R_TIFF:
if (G.have_libtiff)
strcpy(str, "Save TIFF");
break;
#ifdef WITH_OPENEXR
case R_OPENEXR:
strcpy(str, "Save OpenEXR");
break;
#endif
case R_RAWTGA:
strcpy(str, "Save Raw Targa");
break;
case R_IRIS:
strcpy(str, "Save IRIS");
break;
case R_IRIZ:
strcpy(str, "Save IRIS");
break;
case R_HAMX:
strcpy(str, "Save HAMX");
break;
case R_JPEG90:
case R_MOVIE:
case R_AVICODEC:
case R_AVIRAW:
case R_AVIJPEG:
strcpy(str, "Save JPEG");
break;
case R_TARGA: /* default targa */
default:
strcpy(str, "Save Targa");
break;
}
}
/* calls fileselect if zbuf is set we are rendering the zbuffer */
void BIF_save_rendered_image_fs(int zbuf)
{
RenderResult *rr= RE_GetResult(RE_GetRender("Render"));
if(!rr) {
error("No image rendered");
} else {
char dir[FILE_MAXDIR * 2], str[FILE_MAXFILE * 2];
if(G.ima[0]==0) {
strcpy(dir, G.sce);
BLI_splitdirstring(dir, str);
strcpy(G.ima, dir);
}
save_image_filesel_str(str);
if (zbuf) {
activate_fileselect(FILE_SPECIAL, str, G.ima, save_rendered_image_zbuf_cb);
return;
}
activate_fileselect(FILE_SPECIAL, str, G.ima, save_rendered_image_cb);
}
}