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test2
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c411cde415ee7dc8a208e932d5ba1a240c4e669e
test2
/
source
/
blender
/
gpu
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Campbell Barton
c411cde415
header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
2013-01-24 21:57:13 +00:00
..
intern
header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
2013-01-24 21:57:13 +00:00
shaders
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
CMakeLists.txt
Add GPU_buffers support for drawing dynamic topology nodes
2012-12-30 18:24:54 +00:00
GPU_buffers.h
Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode
2012-12-30 18:30:13 +00:00
GPU_draw.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
GPU_extensions.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
GPU_material.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
SConscript
Add GPU_buffers support for drawing dynamic topology nodes
2012-12-30 18:24:54 +00:00