Files
test2/source/blender/windowmanager
Falk David c0ff8cf030 Fix #122158: Radial control for radius unit Scene not working correctly
This was due to the fact that the `scale_fac` was not set up correctly for
GPv3.

We now compute the right radius in pixels so we can set up the `scale_fac`.
Note that this removes the logic for GPv2, since it is no longer needed in
Blender 4.3.
2024-06-19 15:31:14 +02:00
..
2024-06-11 19:31:12 +02:00
2024-06-03 23:17:41 +02:00
2024-04-27 21:44:55 +02:00