When using clangd or running clang-tidy on headers there are currently many errors. These are noisy in IDEs, make auto fixes impossible, and break features like code completion, refactoring and navigation. This makes source/blender headers work by themselves, which is generally the goal anyway. But #includes and forward declarations were often incomplete. * Add #includes and forward declarations * Add IWYU pragma: export in a few places * Remove some unused #includes (but there are many more) * Tweak ShaderCreateInfo macros to work better with clangd Some types of headers still have errors, these could be fixed or worked around with more investigation. Mostly preprocessor template headers like NOD_static_types.h. Note that that disabling WITH_UNITY_BUILD is required for clangd to work properly, otherwise compile_commands.json does not contain the information for the relevant source files. For more details see the developer docs: https://developer.blender.org/docs/handbook/tooling/clangd/ Pull Request: https://projects.blender.org/blender/blender/pulls/132608
302 lines
8.8 KiB
C++
302 lines
8.8 KiB
C++
/* SPDX-FileCopyrightText: 2008 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup editors
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "DNA_anim_types.h"
|
|
#include "RNA_types.hh"
|
|
|
|
struct ID;
|
|
struct Main;
|
|
struct Scene;
|
|
|
|
struct KeyingSet;
|
|
|
|
struct AnimationEvalContext;
|
|
struct FCurve;
|
|
|
|
struct ReportList;
|
|
struct bContext;
|
|
|
|
struct EnumPropertyItem;
|
|
struct PointerRNA;
|
|
struct PropertyRNA;
|
|
|
|
namespace blender::animrig {
|
|
enum class ModifyKeyReturn;
|
|
enum class ModifyKeyMode;
|
|
} // namespace blender::animrig
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Key-Framing Management
|
|
* \{ */
|
|
|
|
/**
|
|
* \brief Lesser Key-framing API call.
|
|
*
|
|
* Update integer/discrete flags of the FCurve (used when creating/inserting keyframes,
|
|
* but also through RNA when editing an ID prop, see #37103).
|
|
*/
|
|
void update_autoflags_fcurve(FCurve *fcu, bContext *C, ReportList *reports, PointerRNA *ptr);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Add the given number of keyframes to the FCurve. Their coordinates are
|
|
* uninitialized, so the curve should not be used without further attention.
|
|
*
|
|
* The newly created keys are selected, existing keys are not touched.
|
|
*
|
|
* This can be used to allocate all the keys at once, and then update them
|
|
* afterwards.
|
|
*/
|
|
void ED_keyframes_add(FCurve *fcu, int num_keys_to_add);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Keying Sets
|
|
* \{ */
|
|
|
|
/**
|
|
* Get the index of the Keying Set provided, for the given Scene.
|
|
*/
|
|
int ANIM_scene_get_keyingset_index(Scene *scene, KeyingSet *keyingset);
|
|
|
|
void ANIM_keyingset_visit_for_search(
|
|
const bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
const char *edit_text,
|
|
blender::FunctionRef<void(StringPropertySearchVisitParams)> visit_fn);
|
|
|
|
void ANIM_keyingset_visit_for_search_no_poll(
|
|
const bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
const char *edit_text,
|
|
blender::FunctionRef<void(StringPropertySearchVisitParams)> visit_fn);
|
|
|
|
/**
|
|
* Dynamically populate an enum of Keying Sets.
|
|
*/
|
|
const EnumPropertyItem *ANIM_keying_sets_enum_itemf(bContext *C,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
bool *r_free);
|
|
|
|
/**
|
|
* Get the keying set from enum values generated in #ANIM_keying_sets_enum_itemf.
|
|
*
|
|
* Type is the Keying Set the user specified to use when calling the operator:
|
|
* \param type:
|
|
* - == 0: use scene's active Keying Set.
|
|
* - > 0: use a user-defined Keying Set from the active scene.
|
|
* - < 0: use a builtin Keying Set.
|
|
*/
|
|
KeyingSet *ANIM_keyingset_get_from_enum_type(Scene *scene, int type);
|
|
KeyingSet *ANIM_keyingset_get_from_idname(Scene *scene, const char *idname);
|
|
|
|
/**
|
|
* Check if #KeyingSet can be used in the current context.
|
|
*/
|
|
bool ANIM_keyingset_context_ok_poll(bContext *C, KeyingSet *keyingset);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Drivers
|
|
* \{ */
|
|
|
|
/** Flags for use by driver creation calls */
|
|
enum eCreateDriverFlags {
|
|
/** create drivers with a default variable for nicer UI */
|
|
CREATEDRIVER_WITH_DEFAULT_DVAR = (1 << 0),
|
|
/** Create drivers with Generator FModifier (for backwards compatibility). */
|
|
CREATEDRIVER_WITH_FMODIFIER = (1 << 1),
|
|
};
|
|
|
|
/** Heuristic to use for connecting target properties to driven ones */
|
|
enum eCreateDriver_MappingTypes {
|
|
/** 1 to Many - Use the specified index, and drive all elements with it */
|
|
CREATEDRIVER_MAPPING_1_N = 0,
|
|
/** 1 to 1 - Only for the specified index on each side */
|
|
CREATEDRIVER_MAPPING_1_1 = 1,
|
|
/** Many to Many - Match up the indices one by one (only for drivers on vectors/arrays) */
|
|
CREATEDRIVER_MAPPING_N_N = 2,
|
|
|
|
/** None (Single Prop):
|
|
* Do not create driver with any targets; these will get added later instead */
|
|
CREATEDRIVER_MAPPING_NONE = 3,
|
|
/** None (All Properties):
|
|
* Do not create driver with any targets; these will get added later instead */
|
|
CREATEDRIVER_MAPPING_NONE_ALL = 4,
|
|
};
|
|
|
|
/**
|
|
* Mapping Types enum for operators.
|
|
* \note Used by #ANIM_OT_driver_button_add and #UI_OT_eyedropper_driver.
|
|
*/
|
|
extern const EnumPropertyItem prop_driver_create_mapping_types[];
|
|
|
|
/* -------- */
|
|
|
|
enum eDriverFCurveCreationMode {
|
|
/** Don't add anything if not found. */
|
|
DRIVER_FCURVE_LOOKUP_ONLY = 0,
|
|
/** Add with keyframes, for visual tweaking. */
|
|
DRIVER_FCURVE_KEYFRAMES = 1,
|
|
/** Add with generator, for script backwards compatibility. */
|
|
DRIVER_FCURVE_GENERATOR = 2,
|
|
/** Add without data, for pasting. */
|
|
DRIVER_FCURVE_EMPTY = 3
|
|
};
|
|
|
|
/**
|
|
* Get (or add relevant data to be able to do so) F-Curve from the driver stack,
|
|
* for the given Animation Data block. This assumes that all the destinations are valid.
|
|
*
|
|
* \note This low-level function shouldn't be used directly for most tools,
|
|
* although there are special cases where this approach is preferable.
|
|
*/
|
|
FCurve *verify_driver_fcurve(ID *id,
|
|
const char rna_path[],
|
|
int array_index,
|
|
eDriverFCurveCreationMode creation_mode);
|
|
|
|
FCurve *alloc_driver_fcurve(const char rna_path[],
|
|
int array_index,
|
|
eDriverFCurveCreationMode creation_mode);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls
|
|
*
|
|
* Add a new driver for the specified property on the given ID block,
|
|
* and make it be driven by the specified target.
|
|
*
|
|
* This is intended to be used in conjunction with a modal "eyedropper"
|
|
* for picking the variable that is going to be used to drive this one.
|
|
*
|
|
* \param flag: eCreateDriverFlags
|
|
* \param driver_type: eDriver_Types
|
|
* \param mapping_type: eCreateDriver_MappingTypes
|
|
*/
|
|
int ANIM_add_driver_with_target(ReportList *reports,
|
|
ID *dst_id,
|
|
const char dst_path[],
|
|
int dst_index,
|
|
ID *src_id,
|
|
const char src_path[],
|
|
int src_index,
|
|
short flag,
|
|
int driver_type,
|
|
short mapping_type);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Add a new driver for the specified property on the given ID block
|
|
*/
|
|
int ANIM_add_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag, int type);
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Remove the driver for the specified property on the given ID block.
|
|
*
|
|
* \return Whether any driver was removed.
|
|
*/
|
|
bool ANIM_remove_driver(ID *id, const char rna_path[], int array_index);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Clear copy-paste buffer for drivers.
|
|
* \note This function frees any MEM_calloc'ed copy/paste buffer data.
|
|
*/
|
|
void ANIM_drivers_copybuf_free();
|
|
|
|
/**
|
|
* Clear copy-paste buffer for driver variable sets.
|
|
* \note This function frees any MEM_calloc'ed copy/paste buffer data.
|
|
*/
|
|
void ANIM_driver_vars_copybuf_free();
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Returns whether there is a driver in the copy/paste buffer to paste.
|
|
*/
|
|
bool ANIM_driver_can_paste();
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Make a copy of the driver for the specified property on the given ID block.
|
|
*/
|
|
bool ANIM_copy_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag);
|
|
|
|
/**
|
|
* \brief Main Driver Management API calls.
|
|
*
|
|
* Add a new driver for the specified property on the given ID block or replace an existing one
|
|
* with the driver + driver-curve data from the buffer.
|
|
*/
|
|
bool ANIM_paste_driver(
|
|
ReportList *reports, ID *id, const char rna_path[], int array_index, short flag);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Checks if there are driver variables in the copy/paste buffer.
|
|
*/
|
|
bool ANIM_driver_vars_can_paste();
|
|
|
|
/**
|
|
* Copy the given driver's variables to the buffer.
|
|
*/
|
|
bool ANIM_driver_vars_copy(ReportList *reports, FCurve *fcu);
|
|
|
|
/**
|
|
* Paste the variables in the buffer to the given FCurve.
|
|
*/
|
|
bool ANIM_driver_vars_paste(ReportList *reports, FCurve *fcu, bool replace);
|
|
|
|
/* -------- */
|
|
|
|
/**
|
|
* Create a driver & variable that reads the specified property,
|
|
* and store it in the buffers for Paste Driver and Paste Variables.
|
|
*/
|
|
void ANIM_copy_as_driver(ID *target_id, const char *target_path, const char *var_name);
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Keyframe Checking
|
|
* \{ */
|
|
|
|
/**
|
|
* \brief Lesser Keyframe Checking API call.
|
|
*
|
|
* - Returns whether the current value of a given property differs from the interpolated value.
|
|
* - Used for button drawing.
|
|
*/
|
|
bool fcurve_is_changed(PointerRNA ptr,
|
|
PropertyRNA *prop,
|
|
FCurve *fcu,
|
|
const AnimationEvalContext *anim_eval_context);
|
|
|
|
/** \} */
|