Files
test2/source/blender/editors/space_node/CMakeLists.txt
Omar Emara e53ac805af Compositor: Avoid redundant output computations
This patch allows the compositor context to specify exactly which
outputs it needs, selecting from: Composite, Viewer, File Output, and
Previews. Previously, the compositor fully executed if any of those were
needed, without granular control on which outputs are needed exactly.

For the viewport compositor engine, it requests Composite and Viewer,
with no Previews or File Outputs.

For the render pipeline, it requests Composite and File Output, with
node Viewer or Previews.

For the interactive compositor, it requests Viewer if the backdrop is
visible or an image editor with the viewer image is visible, it requests
Compositor if an image editor with the render result is visible, it
requests Previews if a node editor has previews overlay enabled. File
outputs are never requested.

Pull Request: https://projects.blender.org/blender/blender/pulls/133960
2025-02-04 08:34:48 +01:00

103 lines
2.0 KiB
CMake

# SPDX-FileCopyrightText: 2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
../include
../io
../../compositor
../../compositor/algorithms
../../compositor/cached_resources
../../compositor/derived_resources
../../compositor/utilities
../../makesrna
# RNA_prototypes.hh
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
)
set(SRC
add_menu_assets.cc
clipboard.cc
drawnode.cc
link_drag_search.cc
node_add.cc
node_context_path.cc
node_draw.cc
node_edit.cc
node_geometry_attribute_search.cc
node_gizmo.cc
node_group.cc
node_ops.cc
node_relationships.cc
node_select.cc
node_shader_preview.cc
node_templates.cc
node_view.cc
space_node.cc
node_intern.hh
)
set(LIB
PRIVATE bf::animrig
PRIVATE bf::asset_system
PRIVATE bf::blenfont
PRIVATE bf::blenkernel
PRIVATE bf::blenlib
PRIVATE bf::blenloader
PRIVATE bf::blentranslation
PRIVATE bf::depsgraph
PRIVATE bf::dna
PRIVATE bf::draw
bf_editor_screen
PRIVATE bf::functions
PRIVATE bf::geometry
PRIVATE bf::gpu
PRIVATE bf::imbuf
PRIVATE bf::intern::guardedalloc
bf_compositor
PRIVATE bf::extern::fmtlib
PRIVATE bf::nodes
PRIVATE bf::render
PRIVATE bf::windowmanager
)
if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_OPENVDB)
list(APPEND INC
../../../../intern/openvdb
)
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
bf_intern_openvdb
${OPENVDB_LIBRARIES}
)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
endif()
if(WITH_TBB)
if(WIN32)
# TBB includes `Windows.h` which will define min/max macros
# that will collide with the STL versions.
add_definitions(-DNOMINMAX)
endif()
endif()
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.hh dna_type_offsets.h
add_dependencies(bf_editor_space_node bf_rna)