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c5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans 6e85d00055 Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
..
CcdPhysicsController.cpp
Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
2009-03-03 03:41:24 +00:00
CcdPhysicsController.h
minor update to be compatible with Bullet 2.74 physics:
2009-03-02 17:43:35 +00:00
CcdPhysicsEnvironment.cpp
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
CcdPhysicsEnvironment.h
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
2009-03-09 05:01:16 +00:00
CMakeLists.txt
BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of blend's in the current directory. Needed for creating a level selector that lists all files in the level directory.
2008-08-22 06:02:01 +00:00
Makefile
TLC needed for Makefiles to get gameengine compiling again.
2008-08-25 19:50:17 +00:00
SConscript
SCons:
2009-02-15 23:26:00 +00:00
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