Files
test2/source/blender/modifiers/CMakeLists.txt
Howard Trickey 9e09b5c418 Merge newboolean branch into master.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
2020-08-28 11:01:06 -04:00

186 lines
4.2 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
intern
../blenfont
../blenkernel
../blenlib
../blenloader
../blentranslation
../bmesh
../depsgraph
../editors/include
../makesdna
../makesrna
../render/extern/include
../windowmanager
../../../intern/eigen
../../../intern/guardedalloc
# dna_type_offsets.h in BLO_read_write.h
${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
)
set(SRC
intern/MOD_armature.c
intern/MOD_array.c
intern/MOD_bevel.c
intern/MOD_boolean.c
intern/MOD_build.c
intern/MOD_cast.c
intern/MOD_cloth.c
intern/MOD_collision.c
intern/MOD_correctivesmooth.c
intern/MOD_curve.c
intern/MOD_datatransfer.c
intern/MOD_decimate.c
intern/MOD_displace.c
intern/MOD_dynamicpaint.c
intern/MOD_edgesplit.c
intern/MOD_explode.c
intern/MOD_fluid.c
intern/MOD_hook.c
intern/MOD_laplaciandeform.c
intern/MOD_laplaciansmooth.c
intern/MOD_lattice.c
intern/MOD_mask.cc
intern/MOD_meshcache.c
intern/MOD_meshcache_mdd.c
intern/MOD_meshcache_pc2.c
intern/MOD_meshcache_util.c
intern/MOD_meshdeform.c
intern/MOD_meshsequencecache.c
intern/MOD_mirror.c
intern/MOD_multires.c
intern/MOD_none.c
intern/MOD_normal_edit.c
intern/MOD_ocean.c
intern/MOD_particleinstance.c
intern/MOD_particlesystem.c
intern/MOD_remesh.c
intern/MOD_screw.c
intern/MOD_shapekey.c
intern/MOD_shrinkwrap.c
intern/MOD_simpledeform.c
intern/MOD_simulation.cc
intern/MOD_skin.c
intern/MOD_smooth.c
intern/MOD_softbody.c
intern/MOD_solidify.c
intern/MOD_solidify_extrude.c
intern/MOD_solidify_nonmanifold.c
intern/MOD_subsurf.c
intern/MOD_surface.c
intern/MOD_surfacedeform.c
intern/MOD_triangulate.c
intern/MOD_ui_common.c
intern/MOD_util.c
intern/MOD_uvproject.c
intern/MOD_uvwarp.c
intern/MOD_warp.c
intern/MOD_wave.c
intern/MOD_weighted_normal.c
intern/MOD_weightvg_util.c
intern/MOD_weightvgedit.c
intern/MOD_weightvgmix.c
intern/MOD_weightvgproximity.c
intern/MOD_weld.c
intern/MOD_wireframe.c
MOD_modifiertypes.h
intern/MOD_meshcache_util.h
intern/MOD_solidify_util.h
intern/MOD_ui_common.h
intern/MOD_util.h
intern/MOD_weightvg_util.h
)
set(LIB
bf_blenkernel
bf_blenlib
)
if(WITH_ALEMBIC)
add_definitions(-DWITH_ALEMBIC)
list(APPEND INC
../io/alembic
)
list(APPEND LIB
bf_alembic
)
endif()
if(WITH_MOD_REMESH)
list(APPEND INC
../../../intern/dualcon
)
list(APPEND LIB
bf_intern_dualcon
)
add_definitions(-DWITH_MOD_REMESH)
endif()
if(WITH_MOD_FLUID)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_BULLET)
list(APPEND LIB
extern_bullet
)
add_definitions(-DWITH_BULLET)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
# To disable adaptive subdivision test in subsurf UI without cycles
if(WITH_CYCLES)
add_definitions(-DWITH_CYCLES)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
endif()
# So we can have special tricks in modifier system.
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Some modifiers include BLO_read_write.h, which includes dna_type_offsets.h
# which is generated by bf_dna. Need to ensure compilaiton order here.
add_dependencies(bf_modifiers bf_dna)