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c7cfee04c4dd9dcafebe1659d7f7cf1ffd7ff14e
test2/source/blender/gpu
History
Campbell Barton fcac9e8410 Cleanup: style
2018-04-19 08:18:16 +02:00
..
intern
Cleanup: style
2018-04-19 08:18:16 +02:00
shaders
Cycles: switch to squared roughness convention for all nodes.
2018-03-10 18:05:01 +01:00
CMakeLists.txt
3D View: new nethod of opengl selection
2017-03-09 06:22:02 +11:00
GPU_basic_shader.h
GPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-10 06:09:11 +10:00
GPU_buffers.h
Sculpting: Sdd an option to hide mask in viewport
2018-01-15 11:43:59 +01:00
GPU_compositing.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_debug.h
Fix redundant declarations after recent changes in GPU debug
2016-08-16 14:40:23 +02:00
GPU_draw.h
GPU: move select index code out of WM
2016-06-25 21:13:33 +10:00
GPU_extensions.h
OpenGL: remove GLSL support query (it's always supported)
2016-10-10 01:28:30 -04:00
GPU_framebuffer.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
Cycles: restore Particle Info Index for now, keep it next to Random.
2018-02-14 21:45:57 +01:00
GPU_select.h
GPU_select: utility function to finalize selection
2018-02-27 20:16:53 +11:00
GPU_shader.h
Viewport smoke: add support to render the volume using a color ramp.
2016-10-30 12:29:05 +01:00
GPU_texture.h
Cleanup: warnings & style
2016-01-28 17:23:12 +11:00
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